WASD by ChrisMingay

[raw]
made by ChrisMingay for LD31 (COMPO)
I recommend the default Windows build

BUILDS
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BlitzMax build should just work (RECOMMENDED)
http://chrismingay.co.uk/wasd/wasd-bmax.zip

GLFW build requires OpenAL
http://chrismingay.co.uk/wasd/wasd.zip
http://www.openal.org/creative-installers/oalinst.zip

XNA build requies XNA redist
http://chrismingay.co.uk/wasd/wasd-xna.zip
http://www.microsoft.com/en-gb/download/details.aspx?id=20914



NOTES
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WHILE IN GAME PRESS Q TO QUIT!!!

Use WASD (or the Arrow Keys) to play this amazingly HD game with unreal levels of detail, the likes of which current gen consoles can only dream about.

Please note: Due to having to fit the whole game on a single screen, game assets have been shrunk, but I promise, they really do look smashing up close.



NOTE:


By all means collect the coins, but this is unfinished and they don't serve a purpose.

Also please note that the game will just "crash" / exit at the end; either because the graphics are too HD, or I didn't finish an ending.

Ratings

Coolness 89% 2
Overall 3.56 222
Audio 3.09 326
Fun 3.51 200
Graphics 3.38 373
Humor 3.74 49
Innovation 3.42 345
Mood 3.34 215
Theme 4.35 40

Feedback

Bogden
08. Dec 2014 · 08:28 UTC
Got System Error: "The program can't start because openAL32.dll is missing from your computer."
Mokosha
08. Dec 2014 · 08:29 UTC
Couldn't run the game:

The application was unable to start correctly (0xc0000007b). Click OK to close the application.
catchthefloaty
08. Dec 2014 · 08:31 UTC
missing required dll files
Daniel Debert
08. Dec 2014 · 08:33 UTC
Library not found "libgcc_s_dw2-1.dll"
Catwheel
08. Dec 2014 · 08:45 UTC
Hilarious! and awesome!
🎤 ChrisMingay
08. Dec 2014 · 09:01 UTC
Bah sorry all, am I allowed to bundle the openAL installer now?
wandersenus
08. Dec 2014 · 09:02 UTC
nice game!
🎤 ChrisMingay
08. Dec 2014 · 09:37 UTC
Hi all I've rebuilt the game using BlitzMax (now the default Windows build) and it should work without problems.

I will now get the OSX and Linux builds ready
🎤 ChrisMingay
08. Dec 2014 · 10:28 UTC
OSX and Linux builds in place
ranseur
08. Dec 2014 · 11:49 UTC
When it crashed it was the saddest thing. I want moar. 5/5
oh_andrej
08. Dec 2014 · 11:52 UTC
So...you want Exception Access Violations in your game? :P

A lot more fun than I thought it'd be, definitely worth seeing through to the end. Glad my computer could run it.
kiiro94
08. Dec 2014 · 11:56 UTC
The best game I have tried so far.
5/5 on everything, I loved every single part of it.
🎤 ChrisMingay
08. Dec 2014 · 12:02 UTC
"Oh_andrej"

No I dont :( They aren't actually meant to be there and I cannot work out why? The final crash is graceful and just quits, the others, I have no real idea why it happens.

I might go back to suggesting the GLFW build instead of the Blitzmax one.
🎤 ChrisMingay
08. Dec 2014 · 12:03 UTC
Thanks Kiiro :) and to all who tried it
bubblemapgaming
08. Dec 2014 · 15:26 UTC
Missing DDL Files
rantt
08. Dec 2014 · 15:41 UTC
I like it. I was almost done (I think,cleared most of the screen)and then it crashed on me 'MonkeyGame quit unexpectedly'(I'm on OSX). Otherwise, really fun game, nicely done :)
🎤 ChrisMingay
08. Dec 2014 · 15:51 UTC
I'll do some more testing with the BlitzMAX build, clearly something is wrong!
Johan Blade
08. Dec 2014 · 16:01 UTC
Thanks a lot, my brain melted because of the High level of detail!
rantt
08. Dec 2014 · 16:21 UTC
I like it. I was almost done (I think,cleared most of the screen)and then it crashed on me 'MonkeyGame quit unexpectedly'(I'm on OSX). Otherwise, really fun game, nicely done :)
6DownStudios
09. Dec 2014 · 19:04 UTC
Very cool interpretation of the theme, quite unique, sort of a stream-of-consciousness-to-level-design. Simple but elegant and fun :)
Frozen Fractal
09. Dec 2014 · 20:17 UTC
This is great, so meta, great use of the theme, and still an actual game. Graphics are very HD, sound didn't work for me though so leaving that unrated. Zombies made me LOL. But then it segfaulted at "Things I do want in my game" :(
🎤 ChrisMingay
09. Dec 2014 · 21:55 UTC
I think I've fixed the premature crash issue, so per chance someone who previously tried the game sees this, please give it another go :)
Jim Haslett
09. Dec 2014 · 22:33 UTC
I liked the game. I didn't understand which of the little dots I was supposed to hit and which I was supposed to avoid.
perfect victim
09. Dec 2014 · 22:38 UTC
one of the best i played this LD
Antworks Studio
09. Dec 2014 · 22:39 UTC
Awesome idea! I loved reading the text.
Biliogadafr
09. Dec 2014 · 22:45 UTC
I'v tried this game and now I guess is error was that thing that you "want to see in your game?" :). I like the idea and humor. I'll come back tomorrow :). Hope to see the ending of the game.
DefectiveMelon
09. Dec 2014 · 22:49 UTC
I liked this, you fit the theme well, and it was a fun experience. There was some funny stuff in here :D
🎤 ChrisMingay
09. Dec 2014 · 23:18 UTC
"I'v tried this game and now I guess is error was that thing that you "want to see in your game?" :). I like the idea and humor. I'll come back tomorrow :). Hope to see the ending of the game."

Hi Bilo, yes it should be working find now, I've just done a test play thought on Linux, OSX and Windows. The crash you saw was NOT intentional.
qristofer
10. Dec 2014 · 10:31 UTC
I do like a good labyrinth! Great implementation. I could see myself passing time with this.
raincole
10. Dec 2014 · 10:36 UTC
Simple concept, but well implemented.
The text in map is the best part.
GameDevExtreme
10. Dec 2014 · 10:40 UTC
A very nice idea, but my eyes started hurting after focusing on a tiny dot for a while.
RockhopperGames
10. Dec 2014 · 10:45 UTC
Okay, first of all, I loved the level design, and the sense of exploration was wonderful. The minimalist graphics and soundtrack were pretty cool too!

I did have a bit of a problem figuring out what dots you're supposed to pick up, and there was a problem where a bee snuck into the section after the 'jump scares' teleporter and sent me back to the start of that whole segment, but otherwise I had lots of fun with this game!

You might want to add a headphones warning though. Jumpscares are fine and all, but suddenly blasting peoples eardrums isn't.
BK-TN
10. Dec 2014 · 10:46 UTC
This was fun! Love how it's almost narrated and goes self-aware. Needed some music, though, I was afraid of an actual jumpscare :c
Justin Mullin
10. Dec 2014 · 20:41 UTC
Love it! I rolled my eyes at first, having played far too many "move the little dot around the map" games, but it quickly became apparent this game had enough personality and clever tricks to merit a full playthrough. No crashes here, the whole thing played nice for me.
Rothens
10. Dec 2014 · 20:55 UTC
Okay, I absolutely love your game :) It's sad that you couldn't include zombies... ;D The music is great, makes the best tension in the game, I loved playing through it :P (and do a post-compo version, where you made some ending screen instead of erroring out :P ) Anyway, good job! :3
madmaw
11. Dec 2014 · 06:57 UTC
Loved the music!
gebirgsbaerbel
11. Dec 2014 · 14:45 UTC
I love every bit of it. The zombies especially, those evil bastards. No honestly enjoyed the experience, thanks for the save points.
BroCade
11. Dec 2014 · 20:31 UTC
What a charming mofo of a game yourself ChrisMingay
OttersDen
12. Dec 2014 · 01:30 UTC
Starting out playing this game, I didn't not know what I was getting myself into. Very quirky. I had a fun time! That was pretty good. Well done!
Chaoseed
13. Dec 2014 · 20:31 UTC
Nice! What are the controls? ...just kidding, I couldn't resist. Anyway, the idea is solid and you executed it pretty well! Controls are nice, except I sort of wanted to be able to move diagonally too. The other thing that bothered me was that there really didn't seem to be any point other than "explore some area with hazards". I'm not necessarily asking for a story, but...maybe some interesting scenery that gets revealed, maybe some items that give you new abilities? I think if you put a bit more work into this it could be really cool!
Vladik Plays
13. Dec 2014 · 21:11 UTC
This game is amazing!!! I was playn' it for 1/2 hour while I was streamin'. Just can't stop playing..
Vladik Plays
14. Dec 2014 · 11:12 UTC
Everything is too small to play. But it's entertaining..
DavidVisscher
14. Dec 2014 · 23:23 UTC
Very nice. I really liked it!
krighxz
14. Dec 2014 · 23:24 UTC
Great entry! Nice interpretation of the theme and nice minimalistic mini-game design :)
volkoivan
16. Dec 2014 · 21:00 UTC
As a color-blind it's hard to play for me :(
I can't see bullets or whatever it is
🎤 ChrisMingay
17. Dec 2014 · 09:14 UTC
Volkoivan, per chance you see this and you're still interested in the game, can you let me know what would help you and I will try to update the post comp version.

I know "colour blind" options in games tend to involve a pattern overlay on the objects (using match 3 games as an example) but I guess that's not really possible for pixel sized objects
Beerman
20. Dec 2014 · 14:53 UTC
That was great. Nearly jumped out of my chair at "ZOMBIES!"