Tone Door by TheJiv

[raw]
made by TheJiv for LD31 (COMPO)
Created for Ludum Dare 31 - Theme: Entire Game on One Screen
The stencyl file for download is project file including assets.

Discover the patterns to light the torches.
Open the door to finish.


Controls:
Arrows will move.
WASD will play notes.

Feedback

AlexVsCoding
07. Dec 2014 · 21:57 UTC
Hello fellow Stencyler!

Your trees are real neat - the square ones are pretty cool.

I really really like the echo effect after you've performed the correct sequence.

The door would've looked much better if you could've built up a rockwall/cave for it to be sat into.

Whilst I'd suggest more help with playing the game, I got the hang of it quick thanks to the visual feedback you had in place when you pushed wasd over the ground pads.

Thanks for making this game!
Marcellus
08. Dec 2014 · 20:22 UTC
nailed it : http://prntscr.com/5eo07f

this is a great idea to implement in a bigger game, like an old school 16 bit rpg.

the echo is cool !

also the game screen is way to big for laptops and can't be resized
Team Flashlight
11. Dec 2014 · 02:54 UTC
Great game. With more content it could be splendid, very promising mechanism for a puzzle game!

Sound effect deserve a 5 star :D
snapman_GT
11. Dec 2014 · 03:03 UTC
Figuring out the patterns to light the torches was nice, but I was kind of expecting that I'd need to remember the patterns when I got back to the door.
mrexcessive
11. Dec 2014 · 08:45 UTC
Hi there. Small point, did not size dynamically to fit screen space available... which was a pain! (Chrome/W8.1). Liked the French ending... Nice soft flute sounds. Like the growing earthquakes. Actual puzzle was fairly simple, would have liked several levels (but to fit on a normal sized screen!). Good job!
yodamaster
14. Dec 2014 · 14:32 UTC
I only see three of the devices, and therefore can not activate the 4th torch.
🎤 TheJiv
19. Dec 2014 · 17:14 UTC
Thanks for all the feedback so far! I'm updating and tweaking a post-compo version and trying to look into an artist/composer.
ETHproductions
24. Dec 2014 · 20:57 UTC
Nice job! I like the sequence typing mechanic; it feels sort of like playing Simon. The trees look great, but I think the door would look better if it was part of something, such as a fortress or a cave.
Chaoseed
25. Dec 2014 · 02:21 UTC
Definitely playable and fun...Not all that much to it, though. It's great to see games that involve music, I just wish it were longer or something! Good job, though. ;)
mathmadlen
25. Dec 2014 · 03:35 UTC
Neat concept with much potential, I liked it! It looks really nice as well, the sound-based puzzles are a great idea