The Reaping by zatyka
A short single-screen point and click adventure game. Each game will last no more than 5 minutes. Use your time wisely.
For best performance, use Firefox or Chrome.
***In case you get stuck, or want to know how to get all the endings, check out the walkthrough (link below)***
Controls:
• Left click and hold over a game object to show actions
• Release over the action you wish to perform
• M to toggle audio
I forgot how time consuming it is to make a point and click adventure. I hope you enjoy!
For best performance, use Firefox or Chrome.
***In case you get stuck, or want to know how to get all the endings, check out the walkthrough (link below)***
Controls:
• Left click and hold over a game object to show actions
• Release over the action you wish to perform
• M to toggle audio
I forgot how time consuming it is to make a point and click adventure. I hope you enjoy!
Ratings
| Coolness | 72% | 3 |
| Overall | 3.33 | 409 |
| Audio | 3.28 | 222 |
| Fun | 3.10 | 535 |
| Graphics | 2.70 | 809 |
| Humor | 2.46 | 577 |
| Innovation | 3.22 | 490 |
| Mood | 3.61 | 99 |
| Theme | 3.76 | 350 |
Also the battle mechanics were nicely balanced and fun, I quite like the shield spell which made for manual dodging.
Seriously though, well done!
I didn't really expect to fight in a point and click but it was cool to have two different phases in the game.
It took me quite a few tries to uncover what happened to the fighter's brother. Quite satisfying when I did, though.
FYI, on my system, the text boxes are overlapping each other (see screenshot at https://www.dropbox.com/s/4hnldofx5rct7a1/Screenshot%202014-12-16%2014.59.10.png?dl=0 ) so I couldn't read all the intro text.
Superb entry.
The UI for the game was very intuitive. I was able to get into the game and figure out several of the minor puzzles really quickly. There were a few times where I felt the controls for interaction didn't work, I would release the mouse button on an options and nothing would happen.
It was fun going through the different endings to see what happens, although I had to look up how to get to the brother. The fact that I could partially go behind the alter before "pulling" it really confused me. I enjoyed that the final battle was not simply just another narrative event, and the player had to actually take part in it. It wasn't actually that easy to click on the attack button enough times to survive (I almost didn't). The "final" ending with the brother showing up and randomly saving the entire human race was unexpected, and pretty unsatisfying.
The music for the adventure sequence seemed really good for setting the mode, but the music during the actual battle seemed like like JRPG battle music than something that would play over a fight for your life in a desperate world where humanity is on its last legs.
Overall, I think the game was just a little too simple to really give a solid adventure game experience, but the mood and the setting somewhat make up for that. Thanks for creating this game and letting everyone play it! Hope you can join us again for the next LD!
Very nice point & click mechanics.
I had to check the walkthrough to get to the "proper" endings, even though I had gone past the wall but did not get to pull the priest from the altar ^^
Good feel/mood overall.
Good job making this game in 48 hours !