One Last Stand by Nokifict

[raw]
made by Nokifict for LD31 (JAM)
A City fights for its survival.
Its only hope lays in destroying its ennemies and gaining materials to improve its defenses.

Ratings

Coolness 84% 2
Overall(Jam) 2.87 777
Audio(Jam) 1.82 660
Fun(Jam) 2.60 831
Graphics(Jam) 3.31 487
Humor(Jam) 1.88 793
Innovation(Jam) 2.44 840
Mood(Jam) 2.47 855
Theme(Jam) 3.50 552

Feedback

Ozcr
09. Dec 2014 · 01:09 UTC
Really cool game!

Try mine, http://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=44154
ParaPup
09. Dec 2014 · 01:21 UTC
It was a good little game I couldn't tell what health the ships were at but none the less alright.

No sound?
Soron
10. Dec 2014 · 07:54 UTC
Dude, you should really link to the whole thing as a single zip file.
janovbyrnisson
10. Dec 2014 · 07:54 UTC
How the hell I can rate this game? :P There are no categories. Did you opt out all of them? :D
Jaloko
10. Dec 2014 · 10:16 UTC
You should probably enable at least some of the categories. So we can give you a rating :p
🎤 Nokifict
10. Dec 2014 · 10:21 UTC
Our mistakes ! we'll fix that immediately ! :s
dieblume86
10. Dec 2014 · 10:30 UTC
Nice start.
PlasterPhantom
10. Dec 2014 · 10:38 UTC
Looks kinda cool :)
Jaloko
10. Dec 2014 · 10:38 UTC
Sweet, cool game I liked the art. I don't know if there was sound but I couldn't hear any. The windows version of the game seemed to default to full screen and stretched the graphics. But still nice work on this, didn't have a problem with the gameplay.
OttersDen
10. Dec 2014 · 10:40 UTC
The graphics were nice, but I wasn't entirely sure how play. Somehow I won? Maybe? Doesn't anything happen after wave 9? In any case, good job, keep up the good work.
ajopart
10. Dec 2014 · 10:41 UTC
basic mechanisms are good. Need polishing and balancing. graphics are great ! no sound ?
Drtizzle
10. Dec 2014 · 10:43 UTC
Nice graphics, and an upgrade system is always nice :)

Is it possible to control the turrets?
🎤 Nokifict
10. Dec 2014 · 10:46 UTC
@Drtizzle: you can't control the turrets for now !
But that an idea we want to add :)

@ajopart: no sound for now, we are working on the feedback elements right now (visual and acoustic)
CrefossusJam
10. Dec 2014 · 10:52 UTC
I love the interplay between gathering resources and building. I couldn't really tell what the upgrades were doing other than changing types or what the point of repairing was when making a type seems to reactivate the turret. Great artwork.
SushiDestroy
10. Dec 2014 · 11:07 UTC
No audio ?
The interface is hard to understand.
Is the game finishing at wave 3 ?
SoulGame
10. Dec 2014 · 14:50 UTC
The game looks nice but I failed to understand clearly what I had to do, I ended up clicking on random buttons whenever I had the cash to do so. It's a cool prototype though, hope you'll work on it further.
BroCade
10. Dec 2014 · 14:53 UTC
was fun. just needs some polish on balancing
Rothens
10. Dec 2014 · 14:56 UTC
Not bad, I love the graphics, but I couldn't determine the turrets health.
Kaijuu
10. Dec 2014 · 15:01 UTC
Graphics and gameplay idea were nice, but couldn't tell what upgrades do and what's current status of my turrets and enemies, which were disappointing. Switching between turrents is also unintuitive.
Gungnir
10. Dec 2014 · 15:05 UTC
I'ts a bit hard to understand, even with the addition of a tutorial.

Still a good effort though.
Thanks.
Wayward
10. Dec 2014 · 15:07 UTC
Nice idea with the eniemies dropping junk which will then get mined :)
Nice game, but it would be nice to get more infos about what the upgrades do etc..
Webravenz
10. Dec 2014 · 20:30 UTC
Very nice game, i like to play :)
UrbanLogicGames
11. Dec 2014 · 11:07 UTC
Interesting idea, like some of the others I was a bit confused by the interface - at first I thought I was in direct control of the turrets! I like the strategic element and how you influence things indirectly. I'd say it's an idea worth taking further. Artwork is all nice.
AMS
11. Dec 2014 · 19:28 UTC
Nice game!
Really cool graphics, i loved them ^^
panda
11. Dec 2014 · 19:30 UTC
The game looks good, but it's a bit hard to follow. It's be easier to click on a turret to select it, rather than on a button that represents it. I couldn't tell what the difference was between the different guns (they look different, but otherwise?). I still have no idea what the "C" and "up" buttons do. Health bars on the enemies would help!
That said I liked the way we were taking the scrap from the damaged ships, that's a cool idea.
Yarek
11. Dec 2014 · 19:49 UTC
It's a bit difficult at first to understand how to play but anyway it's a good game :)
danidre14
11. Dec 2014 · 20:05 UTC
Really cool game, and interesting concept. Love the feel of all the survival-ey stuff as well!
Kuality Games
13. Dec 2014 · 17:04 UTC
Nice tower defense game! It reminded me of my favorite strategy games. Well done.
wilbefast
13. Dec 2014 · 17:05 UTC
Your "web" link point to a downloadable version (?)
RonnyEGT
13. Dec 2014 · 18:00 UTC
Even after playing it for quite a while, I'm still a bit confused as I can't get the right mechanic for it, but it was a nice experience!
01rafael
14. Dec 2014 · 21:13 UTC
Awesome! Defence games will newer die!
Poupi
25. Dec 2014 · 01:51 UTC
Very nice ;)