Don't Touch The Light by Jean Phenix

[raw]
made by Jean Phenix for LD31 (COMPO)
A little game of furtivity.

Made with Construct 2 and GIMP.

Ratings

Coolness 42% 1631
Overall 2.92 838
Fun 2.77 850
Graphics 2.12 1108
Innovation 3.54 277
Mood 2.40 970
Theme 1.77 1206

Feedback

hexagore
08. Dec 2014 · 12:10 UTC
Really nice concept this. Took me a while to realise you couldn't jump or anything at which point I went, "oooooh!"
icedvariables
08. Dec 2014 · 12:11 UTC
Clever concept, quite difficult though.
lisac
08. Dec 2014 · 12:11 UTC
Interesting concept :)
Alter
08. Dec 2014 · 12:12 UTC
Great job and fun game.
First place with using spacebar was realy challenge for me.
Very addictive. Thanks.
Tinimations
08. Dec 2014 · 12:13 UTC
Very cool mechanic. Could be communicated better, but for a jam-game it definately did the job.
Yrasin
08. Dec 2014 · 12:15 UTC
Cool game with a nice concept! I had som problems with SPACE where sometimes it didn't make things happen. Overall an innovative experience.
seledorn
08. Dec 2014 · 12:19 UTC
Can't get past the don't touch the light screen nothing happens what so ever, tried pressing all keys and clicking everywhere with the mouse. Is this a bug or am I being stupid?
🎤 Jean Phenix
08. Dec 2014 · 12:24 UTC
@seledorn : Try using arrow keys. If nothing happens, then it's a bug.
Liam :D
08. Dec 2014 · 14:29 UTC
Neat concept, I like it. Needs an indicator at the start to tell you that you should start moving in a direction - I didn't actually know what to do. Also I found a bug in one of the levels: http://ss13.eu/dump/laptop/2014-12-08/2014-12-08_15-32-39.png
pixzleone
08. Dec 2014 · 15:33 UTC
Maybe some sound next time?
Simon
09. Dec 2014 · 19:17 UTC
Pretty clever concept and very compelling!
jpmit
09. Dec 2014 · 21:42 UTC
Cool idea. Gets hard pretty quick!
peterthehe
10. Dec 2014 · 16:58 UTC
I like the concept :) not particularly sure about how it fits the theme
mrexcessive
11. Dec 2014 · 20:38 UTC
Hi there. Interesting idea, sort of stealth game, but different. Found it too tricky to coordinate taps on <Space> and movement once that part start. Shame no sounds or music. Good job!
Bonobo Games &amp; Mechanic Moon
17. Dec 2014 · 10:24 UTC
For masters of stealth. Different mechanical appreciated. Congratulations
janovbyrnisson
25. Dec 2014 · 17:14 UTC
Interesting concept, shame that it does not fit into the theme. At least for me. :)
maxmetallica
29. Dec 2014 · 19:26 UTC
really nce work