HOB by Andreas Brandt

[raw]
made by Andreas Brandt for LD31 (JAM)
WORKS ONLY IN CHROME!

We are from Venezuela!

English: This is our game for the ld31, you need to raise a HOB, make it happy and if you do it right it will grow a lot, if you don't weird things can happen. GOOD LUCK AND PLEASE RATE (THANKS).

Español: Este es nuestro juego para el ld31, necesitas criar un HOB y hacerlo feliz, si lo haces bien crecerá mucho, si no cosas raras pasarán, BUENA SUERTE Y POR FAVOR DANOS TU PUNTUACIÓN (GRACIAS)

PD: This is my second LD and the first one for the rest of the team, the game was made with HTML5 without libraries (only jquery) or any engine.// Este es mi segundo LD y el primero para el resto del equipo, el juego está hecho en HTML5 sin librerías (solo jquery) y sin ningún engine.

CREDITS / CREDITOS:

Marianella Gasia -> Design (Scenary, Forest, Sky, Icons and Credits).

Manuel Bello // Manuel Beautiful -> Music (In Game and Menu Music) and Menu design.

Stephan Brandt -> All Pixel Art (Characters, Alien, Think Cloud).

Juan Entiquez -> All sound effects (Click, Characters, Wind, Bonfire, Gameover, etc).

Andreas Brandt (Me) -> Developer and horrible paint draws.

Feedback

BlueTheLemon
09. Dec 2014 · 20:56 UTC
Congratulation for making this game ! \o/
I found the mood pretty cool. The sound was great and i love the color of the backgroud.

My main concern is that there is not a lot of gameplay. And it's repetetive. I'm not even sur it's possible to finish this game.

My advice for next time : Try to let the player do more by himself.
Team Flashlight
11. Dec 2014 · 03:05 UTC
I am not sure about how I could win this game, but it looks funny and I enjoy it, good job!
snapman_GT
11. Dec 2014 · 03:23 UTC
Virtual pet with long delays in any action? My HOB died after going through several transformations. I guess that's sad.
paperweight
12. Dec 2014 · 21:30 UTC
Very slow game which isn't too interesting unfortunately.
hoqjed
23. Dec 2014 · 00:31 UTC
It did get quite repetitive after a while, but the concept kept me around playing longer than I expected. I liked that I actually was somewhat fearful of the creature after it transformed for the first time. It made me wonder what would happen if I didn't love it... would it eat us? Not knowing encouraged me to keep it very satisfied haha.

I also noticed how as it kept transforming the food and water drained pretty quick, nice touch to allow the gameplay difficulty to increase over time.

I ended up quitting after two or three transformations? Things started to look bad after the supplies were running low and I was getting a bit drained from the repetition.
Chaoseed
24. Dec 2014 · 13:42 UTC
Pretty neat! It was unclear at first, but I figured it out...I would have liked some instructions, though. The graphics are cute, the sound is nice. After a while I wasn't sure what the point was, though. I mean, my HOB changed shape twice, so...that's good, I guess? I just wondering if anything else ultimately happens.

Incidentally, I would really like some indication of how much wood is left in the fire, so I know when to get more. I mean, I can see it become smaller, but maybe you can add a "wood meter" or something...