{"author_link":"\/author\/esjaji\/","author_name":"Esjaji","author_uid":"27286","comments":[{"author_name":"MintArcade","author_uid":"35966","time":"Dec 9, 2014 @ 1:31am","epoch":1418088360,"text":"Yep. It's a one game on a screen ;) Really like it."},{"author_name":"ruerob","author_uid":"36728","time":"Dec 9, 2014 @ 4:08am","epoch":1418097780,"text":"What a great onescreen game. Funny idea."},{"author_name":"MurderSantaTeam","author_uid":"47346","time":"Dec 9, 2014 @ 5:48pm","epoch":1418146980,"text":"so far, this is the only game i've seen that REALLY IS based on the LD31 theme.\r<br\/>good job and good inspiration :)\r<br\/>thumbs up !"},{"author_name":"wer2chosen","author_uid":"43767","time":"Dec 10, 2014 @ 1:10am","epoch":1418173500,"text":"Fun game, you would think more of these type of games would show up in other games, like you enter a bar, and a little one screen game is there. You did allot with a little, in a short period of time. It was tough and fun."},{"author_name":"pjimmy","author_uid":"40339","time":"Dec 10, 2014 @ 1:20pm","epoch":1418217300,"text":"beautiful, very cute game, well done"},{"author_name":"01rafael","author_uid":"11984","time":"Dec 10, 2014 @ 1:23pm","epoch":1418217480,"text":"Oh Gosh! This game is awesome! overall 5!\r<br\/>You are the first who really connected game with theme."},{"author_name":"hypnoticbytes","author_uid":"46966","time":"Dec 10, 2014 @ 1:31pm","epoch":1418217960,"text":"Best use of the theme I've seen so far. Congrats!"},{"author_name":"theFireman","author_uid":"46900","time":"Dec 10, 2014 @ 2:14pm","epoch":1418220540,"text":"Cute game, but it took some time for me to realize, that you can make doublejumps :D"},{"author_name":"Domicuc","author_uid":"44551","time":"Dec 11, 2014 @ 1:32pm","epoch":1418304420,"text":"Love this style of game! Love it :) Also check my project if you have some time mate x) thanks."},{"author_name":"AlbertoSM","author_uid":"18201","time":"Dec 12, 2014 @ 12:27am","epoch":1418343720,"text":"Love how the character inadvertently rolls! Was that by mistake or design? Haha!"},{"author_name":"Harley77","author_uid":"43987","time":"Dec 12, 2014 @ 10:24pm","epoch":1418422740,"text":"Nice concept, good graphics. Congrats!"},{"author_name":"Rothens","author_uid":"25028","time":"Dec 13, 2014 @ 11:02am","epoch":1418468220,"text":"I like it. :) But it took me a while to figure out that I could double jump :P"},{"author_name":"ShawnFeatherly","author_uid":"22714","time":"Dec 13, 2014 @ 11:04am","epoch":1418468340,"text":"Awesome theme implementation. I like how you did the double jump mechanic. Getting it at the peak isn't something I'm used to with double jump. The hero does seem unusually sticky."},{"author_name":"StackAttack","author_uid":"47571","time":"Dec 17, 2014 @ 12:57am","epoch":1418777520,"text":"IT's a cool idea and looks pretty awesome. I found it seems pretty random where the next platform comes out and so sometimes it isn't possible to move before you die. that's a bit of a bummer."},{"author_name":"Vladik Plays","author_uid":"43115","time":"Dec 17, 2014 @ 4:46pm","epoch":1418834460,"text":"Game crashed... :C"},{"author_name":"eskivor","author_uid":"25329","time":"Dec 26, 2014 @ 5:30pm","epoch":1419614700,"text":"Sweet music."},{"author_name":"Wakka","author_uid":"30196","time":"Dec 26, 2014 @ 5:34pm","epoch":1419614940,"text":"good idea, but there are many situations where there is no way to jump on a platform"}],"images":["ld31\/27286-a83eabda77df0386679b7cfcb31c5deb.jpg","ld31\/27286-2af72b3270e7504a2e1d08e44cd42854.jpg"],"links":[{"url":"https:\/\/dl.dropboxusercontent.com\/u\/6093182\/LudumDare31\/Browser%20Build.html","text":"Web"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/6093182\/LudumDare31\/Windows.zip","text":"Windows"},{"url":"https:\/\/dl.dropboxusercontent.com\/u\/6093182\/LudumDare31\/BorkMaster%20Mac.zip","text":"OS\/X (Untested)"}],"metadata":{"g_key":"14274","g_author":"27286","g_event":"LD31","g_eventkey":"26","g_subevent":"JAM","g_urlkey":"14304","g_title":"Borkmaster","g_status":"UCHK1","g_place":"256","g_commentcount":"17","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/27286-shot0.png-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/27286-shot1.png-eq-900-500.jpg"],"text":"Here it is, the first time I've actually finished a game for Ludum Dare!  It's not nearly as complete as I'd like it to be; I spent too much time stumbling over simple problems, and working on all the assets, and I wasn't nearly as focused as I'd have like to have been.\r\n\r\nI would have liked to add some more collectibles and moving obstacles, as the game seems a little easy at the moment.  With more time, I'd have added a little more polish, and I would've liked to have a go at making my own music.  Instead, I've resorted to good ol' Kevin Macleod!\r\n\r\nThe game does have a scoring system, but no actual scoreboards, so perhaps there's something to think about implementing in the future. \r\n\r\nStill, I got to be a dork and make a game literally based entirely on one screen (providing it doesn't glitch out!) and I'm just happy to have actually submitted something at all this time!","title":"Borkmaster"}