Tappy Catapult by Mordokay
For this Ludum Dare I decided to use one of the most important Ancient Tech in the World ... The Catapult!!!!
In this Game you have 2 Stages: The Build Stage and the Play Stage.
The objective is simple ...you try to get the Bomb to the Red Circle (And stay there for a couple of seconds)
Build Stage: You flip the platforms to change the Map as you like and use W,A,S,D to move arouund the map.
Play Stage: You use the left mouse button to drop the boulder into the right side of the Catapult to throw the Bomb.
Software used:
Paint.NET
Unity
Visual Studio
In this Game you have 2 Stages: The Build Stage and the Play Stage.
The objective is simple ...you try to get the Bomb to the Red Circle (And stay there for a couple of seconds)
Build Stage: You flip the platforms to change the Map as you like and use W,A,S,D to move arouund the map.
Play Stage: You use the left mouse button to drop the boulder into the right side of the Catapult to throw the Bomb.
Software used:
Paint.NET
Unity
Visual Studio
Little to hard for me, but it is fun to play.
This game is pretty fun. It's difficult, but it looks nice and it's rewarding when the cats congratulate you when you finish a level. What confuses me is that the clouds go over the map instead of staying in the background. Was that intentional?
The phisics is cool! I can spend a lot of time on this kind of game ^^
It's quite hard, I like it! I was unable to restart the level when I dropped the boulder to the left of the catapult to see what would happen. Gave up due to that.
For me - easy to learn, hard to master =D
Good job
Was quite fun though. I would say the graphics could use some work though.
But it is not well explained and accessibility needs improvement.
For exemple, because i had no clue of what to do to launch the ball after the build stage i clicked once anywhere but nothing happened. I retried holding the clicking and i started to see the boulder. I recommend that you sho the boulder at a small size to let the player understand eh had a boulder.
Also, i find it annoying i couldn't restart quickly the level instead of waiting the ball stopped to move. Like in the second level when ball keeps bouncing on that damn trampoline.
At a moment, screen was keeping move in build stage and i couldn't stop it moving.
In the build stage, it can be more convenient to use right click to make the platforms rotating counter-clockwise.
Last thing to balance is the weight/power of the boulder, it is frustrating to be forced to use only tiny boulder everytime.
Qside thqtm i reqlly liked the gq;e.
Qside thqtm i reqlly liked the gq;e.
It was because i changed language of my keyboard.
And i wanted to write :
Aside that, i really liked the game and i played a long time.
If you had good polish, it can make a very good flash game (even if it is not trending anymore).
Also, I find it quite weird that no platform has any friction at all. The bomb just keeps rolling...