Dodge and Weave by smagee
My Second LD game.
I used C++/SFML.
My first game was a severe disappointment, i only managed to spend 8 hours on it and i spent most of that learning the graphics framework and it was barely a game.
However this entry is an actual game, there's no pretty graphics or music but its at least functional.
I'm relatively happy with it especially my progress since 4 months ago, even thou i haven't done any programming in that time either.
The concept of the game changed a bit from a punching arena to having some different weapons but i ran into problems anchoring the 'weapons' to the character properly so it turned into just running away from enemies and killing them by clicking on them.
I used C++/SFML.
My first game was a severe disappointment, i only managed to spend 8 hours on it and i spent most of that learning the graphics framework and it was barely a game.
However this entry is an actual game, there's no pretty graphics or music but its at least functional.
I'm relatively happy with it especially my progress since 4 months ago, even thou i haven't done any programming in that time either.
The concept of the game changed a bit from a punching arena to having some different weapons but i ran into problems anchoring the 'weapons' to the character properly so it turned into just running away from enemies and killing them by clicking on them.
Kudos for keeping with the theme and good job on the "enemies", with different speeds and tracking.
My only critique is for the screen size, which is not the same as the one showed in the game.