Attack Of The Regurgitor! by enteagd
AOTR! is a game made in 72 hours for Ludum Dare 31. The theme was "Entire Game On One Screen".
It is an easy to play casual game, featuring 3 playable characters and one playable gamemode. Eat evil scientists to grow large enough to escape their evil island lab!
Game was made in GameMaker Studio, and the majority of the art was made with Photoshop and Hexels Pro.
All other art used with permission from opengameart.org
SFX used with permission from freesfx.co.uk.
After a rocky start with the theme (this was actually the third prototype I cooked up) I began to have a lot of fun with the theme, and enjoy the game I made!
If I had more time, I'd have liked to add extra stages, and more things that could happen per stage - as it is I am sick of looking at it. Balancing audio with gameplay round times would have been nice too. (Less Time traveller spawns!)
Hope you enjoy!
EDIT: Getting a lot of comments on the artwork, and I feel I need to clarify what was and what was not made by me.
What I made: Characters and animations, particle effects, the tardis, the vom, transitions, menu art, cursors.
What I did not make: The background of the island in the water. This was made by the talented bunch at opengameart.org as part of their LPC collection. The gui bars.
You're all being super nice, but I feel that despite making the majority of it myself, I need to opt out of the graphics category?
It is an easy to play casual game, featuring 3 playable characters and one playable gamemode. Eat evil scientists to grow large enough to escape their evil island lab!
Game was made in GameMaker Studio, and the majority of the art was made with Photoshop and Hexels Pro.
All other art used with permission from opengameart.org
SFX used with permission from freesfx.co.uk.
After a rocky start with the theme (this was actually the third prototype I cooked up) I began to have a lot of fun with the theme, and enjoy the game I made!
If I had more time, I'd have liked to add extra stages, and more things that could happen per stage - as it is I am sick of looking at it. Balancing audio with gameplay round times would have been nice too. (Less Time traveller spawns!)
Hope you enjoy!
EDIT: Getting a lot of comments on the artwork, and I feel I need to clarify what was and what was not made by me.
What I made: Characters and animations, particle effects, the tardis, the vom, transitions, menu art, cursors.
What I did not make: The background of the island in the water. This was made by the talented bunch at opengameart.org as part of their LPC collection. The gui bars.
You're all being super nice, but I feel that despite making the majority of it myself, I need to opt out of the graphics category?
| Windows | http://nialltaylor.itch.io/attack-of-the-regurgitor |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=25667 |
Ratings
| Coolness | 41% | 1659 |
| Overall(Jam) | 3.48 | 274 |
| Fun(Jam) | 3.46 | 201 |
| Graphics(Jam) | 3.84 | 220 |
| Humor(Jam) | 3.44 | 135 |
| Innovation(Jam) | 2.92 | 582 |
| Mood(Jam) | 3.04 | 494 |
| Theme(Jam) | 3.38 | 656 |
I think it does not fit the theme but its okay
=)
Nice graphic, funny gameplay and great audio! 10/10 would buy
-C