Alice:nightmare by Sublustris

[raw]
made by Sublustris for LD31 (COMPO)
Game about a small girl, somewhere in the basement
--------------------------------------------------
Instructions:
WSAD or arrows to move, mouse to shoot
Shoot spinny disks. they will restore blocks!

Collect the keys, and dont touch anything else:)

--------------------------------------------------
PS: Game if full of bugs, sorry, if you can not get the key, just refresh the game window :) (F5 in most browsers)

Ratings

Coolness 100% 1
Overall 3.43 324
Audio 3.04 352
Fun 3.13 505
Graphics 4.19 45
Humor 2.38 634
Innovation 3.39 365
Mood 3.09 411
Theme 3.70 416

Feedback

Lawls
08. Dec 2014 · 04:48 UTC
A bit confusing, but well polished.
JohnGalt
08. Dec 2014 · 04:49 UTC
Interesting mechanic!
karol
08. Dec 2014 · 04:49 UTC
The graphics are amazing. I didn't like waiting for the disk thing to rotate correctly though. It made gameplay slower than it needed to be.
BaneStar007
08. Dec 2014 · 04:50 UTC
Niiice, All items on one screen, Graphics look superb, took me a bit to figure out that the blue things created paths. Well done
Resonious
08. Dec 2014 · 04:50 UTC
I like the visual effect, and the platform thing
GhostBomb
08. Dec 2014 · 04:54 UTC
It took me a while to even comprehend what was happening. Even after playing it for a bit I still felt a little confused.
cxsquared
08. Dec 2014 · 05:03 UTC
Really awesome animations and graphics. Cool mechanic with the tile creation. I ran into a bug though where I could pick up a key on the second level. Really nice game though.
DrHahn
08. Dec 2014 · 05:09 UTC
I have to be honest I was super confused at first. The enemies were hard to dodge unless I was far away, and the key hitbox turned full solid after I collected. Otherwise some cool ideas in there.
🎤 Sublustris
08. Dec 2014 · 05:24 UTC
Next time i'll spend more time on bugTesting :)
Jaloko
08. Dec 2014 · 06:11 UTC
Loved the audio.
furriKira
08. Dec 2014 · 06:26 UTC
The graphics are great!
A bit confusing at first but it's challenging.
The way I like it.
andrewjoy
08. Dec 2014 · 08:04 UTC
Interesting mechanic and great visuals to support it. I found it a little difficult to use properly (the fixed cycle of rotations felt tedious to wait for), though I like where it is going.
zanenga
08. Dec 2014 · 14:17 UTC
I like it a lot! Honestly, I didn't know exactly what I was doing, but there was a lot of shooting and explosions and creation of platforms. Good times.
Andrew Adams
08. Dec 2014 · 16:01 UTC
Very nice graphics.
Sundry
08. Dec 2014 · 19:08 UTC
Really Cool, but so difficult. I wasn't able to go trough the second level...
JayProg
08. Dec 2014 · 19:18 UTC
Great polish and animation. The controls were solid too.
hypnoticbytes
09. Dec 2014 · 18:16 UTC
Love the graphics, it's a shame it has so many bugs. But nice entry!
nov1kk
09. Dec 2014 · 18:18 UTC
Very nice graphics and animations, game was lacking some kind of tutorial, it was really confusing.
Vinyl Pixels
09. Dec 2014 · 18:19 UTC
Rated high for Graphics and Mood. What are those spinny disks? What do they mark? Without any instructions the game is confusing :)
CustomPhase
09. Dec 2014 · 18:24 UTC
The artowrk here is great. Gameplay is frustratign though, almost impossible to finish, at least for me.
S0rax
09. Dec 2014 · 18:27 UTC
The graphism are pretty cool, the game mechanic is amazing. I like this compo !
Alexandre Szybiak
10. Dec 2014 · 19:15 UTC
Cool game, a bit confuse sometimes, enemy bullets are fast and unexpected. Love the visuals and concept. Thumbs up.
TheMeorch
11. Dec 2014 · 05:46 UTC
Really nice artwork. Once I figured out how to create paths, things got really interesting -- what a great mechanic!
🎤 Sublustris
11. Dec 2014 · 05:58 UTC
Yes :) restoring blocks to create new paths - it is a main feature of this game. But using of this technique so clear for me , that i've forgot to include it in tutorial :(
Alendro
11. Dec 2014 · 06:31 UTC
Cool game.
BitOfGold
11. Dec 2014 · 06:45 UTC
Nice pixel art and sound effects! Very high quality! I really like your style! Some tutorial about the mechanics would be good (Even if its just a few text bubbles). Some ambience, or background tune would add tothe mood! Congrats for this one!
maxyan
11. Dec 2014 · 06:57 UTC
Cool extraordinary mechanic. I wish the first level was simpler.
Hellequin
11. Dec 2014 · 08:15 UTC
Awesome concept! Really nice graphics
hundredhundred
11. Dec 2014 · 08:15 UTC
Interesting game mechanics :) I enjoyed this, on a side note, would be better if you could rotate faster overall nice entry!
kirbytails7
11. Dec 2014 · 08:29 UTC
Very cool mechanic. One problem(?) seems to be the spawners moving a fixed number of spaces, which I think prevents them from reaching certain spaces.
Demy
11. Dec 2014 · 08:46 UTC
Very nice mechanics of the game. Cute graphics. Interesting combination of puzzle and arcade. Sounds slightly disturbing and (as for me) breake the atmosphere.
Rus: очень мило нарисовано, классная механика - и думать, как пройти, и отстреливаться нужно. Звук, правда, немного простоват и скорее отвлекает.
🎤 Sublustris
11. Dec 2014 · 09:32 UTC
i just hadn't enough time to make suitable sounds :(
Gins
11. Dec 2014 · 09:41 UTC
Very interesting mechanic. Graphics are really great, love that effect you used. Game overall is a bit confusing. Does anything happen after you collected enough keys?
🎤 Sublustris
11. Dec 2014 · 09:44 UTC
Next level of course:)
Instant Noodles
11. Dec 2014 · 09:56 UTC
Confusing at start and then pleasant game.
AncientAvocado
11. Dec 2014 · 12:51 UTC
Well polished, love the main mechanic. 5/5 on everything, you deserve it :)
rottenmage
11. Dec 2014 · 13:37 UTC
Cool, though it took me some time to understand what was going on. Nice art! Good job!
Kuupu
11. Dec 2014 · 14:53 UTC
LOL those explosions! =D

Really nice game, congratulations.

This "destroy and create" path really adds a lot to the gameplay
Trite Games
12. Dec 2014 · 00:27 UTC
Could be a cool game, just needs some more tweaking. The circling disk around her is confusing. Thought that's the shoot direction indicator. And don't seem to see the goal. collected keys, shot some monsters...but what was there was still fun :)
Shide
12. Dec 2014 · 17:39 UTC
Great graphics and quite addictive, but a bit repetitive. And I have no idea why the girl shoots projectiles from an orbiting sphere. Check out our game, we've finally updated the link
pjimmy
13. Dec 2014 · 17:00 UTC
visually stunning and puzzling game, well done
ChuiGum
16. Dec 2014 · 21:54 UTC
5 star innovation and theme, awesome job! A very cool original mechanic! Top 100 :)
dunin
22. Dec 2014 · 19:31 UTC
interessant concept, but hard to play in this version...
Knighty
23. Dec 2014 · 08:48 UTC
Fun game and nice graphics.
The enemies shots are a bit hard to dodge unless you're constantly moving, and I didn't like having to wait for the spinny disks to point in the right direction.
okkolobr
24. Dec 2014 · 09:22 UTC
Very interesting mechanics. Gorgeous sprites !

A few bug (walk sound is sometime played while I've stopped, I feel like I should be able to move after being hit and transparent), but didn't prevent the fun.

Well done !
GarethIW
24. Dec 2014 · 12:38 UTC
It clicked what I was doing on the second play, I enjoyed it after that. The disc mechanic works well.

-C
Steven Colling
24. Dec 2014 · 15:19 UTC
It's somehow confusing, but I really love the art style of this. You should introduce something along a health bar, because these one-shot-kills are nasty ;D Very polished anyway!