Cryo Storm by hazarman

[raw]
made by hazarman for LD31 (JAM)
This is One Room Productions go at Ludum Dare 31 - Jam.

Goal: Save cryogenic frozen Hanzbola. In the yellow room.



Controls: WASD To move

mouse point direction to aim,

LMB - shoot

RMB - rockets ( use full screen to use func)



Credits:

Programming: Liam Parker, Harry Chew

Audio: Joe Moffitt, Christian Gray

3D Modelling/ Level Design: Alex Davis



Special thanks for Matthew Green for all your inspiration.

ps. click play a few times :S

EDIT: THE PLAY BUTTON WILL NOT WORK UNTIL THE GAME HAS LOADED

Ratings

Coolness 46% 1500
Overall(Jam) 3.25 458
Audio(Jam) 3.31 259
Fun(Jam) 2.85 659
Graphics(Jam) 3.86 214
Innovation(Jam) 2.79 667
Mood(Jam) 3.00 517
Theme(Jam) 3.63 424

Feedback

TerrorcausT
09. Dec 2014 · 02:21 UTC
Ace game bro!
Synchronic
09. Dec 2014 · 02:21 UTC
WOW this is super amazing
datachomper
09. Dec 2014 · 02:40 UTC
Oh man, took me a while to figure out the start button thing. I actually really dig the camera angle/control scheme. The background music is pretty groovy too.
billrizer
09. Dec 2014 · 02:41 UTC
Nice - play button took a while to respond tho
error031
09. Dec 2014 · 02:43 UTC
Nice idea, love the game!
error031
09. Dec 2014 · 02:43 UTC
great dude!
Rnd
09. Dec 2014 · 02:44 UTC
i keep clicking play button but nothing happen
Parker808
09. Dec 2014 · 02:46 UTC
It looks like the play button doesn't work straight away, but works after a while, awesome game guys!!
XilenceX
09. Dec 2014 · 03:19 UTC
I like the game and especially the laser particle impact effect. However when I die and start the game again no enemies appear in wave 2+ so that's boring. The waves just keep counting up.
cmdr
09. Dec 2014 · 04:12 UTC
Great graphics. The top down view is very cool, but the game was cut in my screen. I would be good to have some indications of where to go. It's a bit hard to tell. Good experience though. :D
MrMordem
09. Dec 2014 · 04:12 UTC
Really Nice wow !
stvr
09. Dec 2014 · 04:14 UTC
Camera movement is a nice touch, but it's super hard to see where you are and where you're going.
AndresGames
09. Dec 2014 · 04:17 UTC
Loved this game. After game ending if you hit start button again one enemy spawns and then non after that. I waited until lvl 8 and nothing. So I reloaded it and played again. Love the ship!
Jacksendary
09. Dec 2014 · 04:17 UTC
I didn't like the camera movement inside the game, it made me a little sea sick I think, RMB (in web player) open a context menu - I have no idea if that can be avoided tho. Other than the little sickness pretty great game :D
hoqjed
09. Dec 2014 · 04:20 UTC
the graphics are great, especially the explosion effects.

the game bugged out for me. a couple enemies spawned in wave one, then they disappeared. waves 2, 3, 4...up until 8 happened, but no enemies spawned during the waves.
Taldius
09. Dec 2014 · 04:23 UTC
Amazingly pretty and well done!
Nice work :D
CoderDozer
13. Dec 2014 · 12:53 UTC
Nice game, couple of things, the play button at the start wasn't very responsive, worked after a while. Also, after restarting after being killed the wave of enemies didn't seem to come. Other than those minor technical issues, its a solid game with great audio and graphics.
Bonobo Games & Mechanic Moon
16. Dec 2014 · 11:10 UTC
El botón de inicio resistente. Pero después de acabar con él empezó la verdadera diversión. Muy bueno juego para el tiempo en que se hizo.
voxel
28. Dec 2014 · 14:06 UTC
Wow, great polish on a simple idea. Nice map, nice camera movement, lots of cool little features. A bit buggy in places but hey this is Ludum Dare. Lovely loading screen too :)