{"author_link":"\/author\/mjp456789\/","author_name":"mjp456789","author_uid":"44227","comments":[{"author_name":"naali","author_uid":"24256","time":"Dec 10, 2014 @ 1:42am","epoch":1418175420,"text":"The controls reminded me of the game marble madness. It might be nice to have hitting obstacles cost the player something."},{"author_name":"Lynx","author_uid":"44477","time":"Dec 10, 2014 @ 1:49am","epoch":1418175840,"text":"I like the floaty feeling to the controls, gives that gravity feeling. I also was surprised on level one when I hit the tree! I thought it was a background element, that was a nice surprise.\r<br\/>\r<br\/>Keep up the good work and don't forget to play other games and pick up tips from fellow game developers!"},{"author_name":"mjp456789","author_uid":"44227","time":"Dec 10, 2014 @ 10:39am","epoch":1418207640,"text":"Thanks for the feedback, this was my first time with MonkeyX. The challenge was more learn new thing and control your time.\r<br\/>Planned improvement would be:\r<br\/> - Graphics(of course);\r<br\/> - Controls(planning to enable swipe on mobiles);\r<br\/> - include floating enemies;\r<br\/>\r<br\/>(This was planned on the first version but because of time I had to remove them)"},{"author_name":"pht59x","author_uid":"36239","time":"Dec 18, 2014 @ 1:24pm","epoch":1418908740,"text":"Lovely graphics and original idea. Floating controls remind me of my own game."},{"author_name":"Instant Noodles","author_uid":"44379","time":"Dec 25, 2014 @ 9:21pm","epoch":1419542160,"text":"I pick the third diamond and he told me game over :(\r<br\/>Missing a winning windows.\r<br\/>A bit more interaction with gravity could be fun. ;)"},{"author_name":"Halleflux","author_uid":"24741","time":"Dec 26, 2014 @ 12:03am","epoch":1419551880,"text":"I like the idea, but some fine tuning is needed, particularly with the collisions."},{"author_name":"LMT","author_uid":"25578","time":"Dec 26, 2014 @ 7:02pm","epoch":1419620220,"text":"Nice little game. I'm not too sure on the theme though."},{"author_name":"regisRquoi","author_uid":"44657","time":"Dec 26, 2014 @ 8:48pm","epoch":1419626580,"text":"Your mechanic and concept are fine, but you need to make them more meaningful.\r<br\/>On the third lvl you tried to put something that look like a labyrinth, but it doesnt work because the wrong ways are really obvious, since we can see the whole screen. The thing you could have done to make this more meaningful would be to put everything in the dark, and a light on the ball, in that way the player will not know what's next (and your game would still be on one screen.. You know, the theme.)\r<br\/>\r<br\/>talking about the theme, I'm not sure I'm super good with how you took it. There's several scrrens on your game, so that's kinda bad. \r<br\/>Missed some audio effects\/music. specially since it's a jam entry, you could have used something made by someone.\r<br\/>\r<br\/>Oh and the game over art made me think of sunset overdrive logo! Ahah"}],"images":["ld31\/44227-28a71a335921ab179b4c6cc60b82a84f.jpg"],"links":[{"url":"http:\/\/paulo.jcmachado.co.uk\/ldjam","text":"Web"}],"metadata":{"g_key":"14057","g_author":"44227","g_event":"LD31","g_eventkey":"26","g_subevent":"JAM","g_urlkey":"14087","g_title":"aMAZEing","g_status":"UCHK1","g_place":"99999","g_commentcount":"8","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/44227-shot0.jpg-eq-900-500.jpg"],"text":"Using collisions and gravity to complete a labyrinth and catch the diamond","title":"aMAZEing"}