Allspark Ruumba by Nardom
Game
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Survive the waves of bots filling up your screen, push them off and prevent them from sapping your spark's energy. Every 10 seconds your platform (Allspark) will take 1 damage for each bot around it (including the ones still falling or on the lava). You will be awarded points for all enemies you dispose of, because who doesn't like points or rewards? Complete the stages to be a winner!
Note
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It's my first real entry for LD, but I usually just join in without submitting anything. I finally finished something within the time limit, and I'm happy with that.
Libs & Tools
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Language: Javascript
Libraries used: THREE.js, Physijs
Sounds/Audio: SFXR
WebGL
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This is a WebGL game, meaning it should run fine in the latest versions of Chrome and Firefox. If you notice fps drops / low fps, try reducing the size of your browser window to increase performance.
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Survive the waves of bots filling up your screen, push them off and prevent them from sapping your spark's energy. Every 10 seconds your platform (Allspark) will take 1 damage for each bot around it (including the ones still falling or on the lava). You will be awarded points for all enemies you dispose of, because who doesn't like points or rewards? Complete the stages to be a winner!
Note
======================================
It's my first real entry for LD, but I usually just join in without submitting anything. I finally finished something within the time limit, and I'm happy with that.
Libs & Tools
======================================
Language: Javascript
Libraries used: THREE.js, Physijs
Sounds/Audio: SFXR
WebGL
======================================
This is a WebGL game, meaning it should run fine in the latest versions of Chrome and Firefox. If you notice fps drops / low fps, try reducing the size of your browser window to increase performance.
| Web (WebGL) | http://www.nrdm.nl/ld31/ |
| Source | http://www.nrdm.nl/ld31/allspark-ruumba-sourcefiles.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=30296 |
Ratings
| Coolness | 51% | 3 |
| Overall | 3.25 | 500 |
| Audio | 2.21 | 804 |
| Fun | 3.17 | 468 |
| Graphics | 3.38 | 373 |
| Humor | 2.14 | 792 |
| Innovation | 3.17 | 526 |
| Mood | 3.03 | 459 |
| Theme | 3.35 | 862 |
But reallly difficult! I think if there were more friction on the player or less density on the bigger blocks it would be much easier and more fun.
Good job, I really want to try WebGL now!
Was fun to play, once I got used to the controls I was in for a second round :)
Also, infinitely bouncy lava!
A couple of comments though:
-I think that it gets too difficult a bit to quick.
-It's also very hard to control the character.
-One thing that really annoyed me though is when I was able to throw something in the lava and it spun right back to the platform! Perhaps just kill straight away any other block when they touch the lava