Screen Limiter by The Pelranthean

[raw]
made by The Pelranthean for LD31 (COMPO)
A platformer that zooms out keeping the entire game on screen as new levels are added.

Made with Unity.

Current high score: 60 levels.

I fixed a few of the errors in the current version (after the time limit, but within 48 hours of starting). The original submission is here. (https://dl.dropboxusercontent.com/u/67604231/LD31/ScreenLimiter.html).

Feedback

jepster
08. Dec 2014 路 08:23 UTC
I like the idea!
Obviously, there's some stuff to work on, graphics, sound, but you managed to make a (procedural?) game that perfectly explains your idea.

As for the gameplay, I reached level 23, and died mostly聽because I had a hard time seeing my movement, because it had zoomed out so much.
馃帳 The Pelranthean
08. Dec 2014 路 11:16 UTC
Thanks!

I think I stumbled on a difficulty mechanic with the zooming outward. The only problem is that the character becomes only a pixel or less on-screen...

It is procedural, except I'm not really taking advantage of that since only the middle piece is generated.

Thanks for the comments!
Kim
09. Dec 2014 路 14:37 UTC
Level 35, dont think I could've gotten further. I could barely see the character :P its a neat idea but lacking content.
Anshul Goyal
12. Dec 2014 路 05:27 UTC
level 35!
dekart
16. Dec 2014 路 05:51 UTC
The idea is good, i like it
daviosmash
16. Dec 2014 路 07:46 UTC
It was fun, definitely had some issues with what I was seeing.
maxmetallica
29. Dec 2014 路 21:58 UTC
nice work