LiliLight by Carduus
Lili is stuck in her Nightmare, help her to chase her Demons in order to wake up!
ZQSD/WASD to move Lili
Mouse to aim light!
Her TorchLamp, named " Max Power " burns demons! Make'em "toasty" ! (cf: MK3)
At the begining the game should have been a story game, but we struggled a lot with **** of **** of fu***** technicals issues Y_Y (new Haxe API Luxe, tons of frustration)
So here is an humble "Arcade Version" made this last 2 hours
Tell us how many demons you burnt!
There is a memory leak at the moment, so please, refresh if it's too laggy , sorry ><
The good news is that you be sure to play the "AAA Story Mode" soon (with 3D lens flare normal maped and double Rainbows OMG!)
Code, Awesome raycast lighty things, & Blood Tears: LooPing / @looPingC2
Music & Sounds: Valmont / @ValmontDeRag
Graphics: Carduus / @CarduusHimself
ZQSD/WASD to move Lili
Mouse to aim light!
Her TorchLamp, named " Max Power " burns demons! Make'em "toasty" ! (cf: MK3)
At the begining the game should have been a story game, but we struggled a lot with **** of **** of fu***** technicals issues Y_Y (new Haxe API Luxe, tons of frustration)
So here is an humble "Arcade Version" made this last 2 hours
Tell us how many demons you burnt!
There is a memory leak at the moment, so please, refresh if it's too laggy , sorry ><
The good news is that you be sure to play the "AAA Story Mode" soon (with 3D lens flare normal maped and double Rainbows OMG!)
Code, Awesome raycast lighty things, & Blood Tears: LooPing / @looPingC2
Music & Sounds: Valmont / @ValmontDeRag
Graphics: Carduus / @CarduusHimself
| Web | http://www.mcap2.net/games/lililight/index.html |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=7279 |
Ratings
| Coolness | 51% | 3 |
| Overall(Jam) | 3.98 | 44 |
| Audio(Jam) | 4.30 | 6 |
| Fun(Jam) | 3.67 | 115 |
| Graphics(Jam) | 4.68 | 8 |
| Humor(Jam) | 2.70 | 435 |
| Innovation(Jam) | 3.45 | 265 |
| Mood(Jam) | 4.22 | 14 |
| Theme(Jam) | 3.90 | 192 |
The graphics are gorgeous!
It's really fun to play. :)
Great job on the mood: graphics, audio and gameplay go very well together to make this dark world.
One minor thing though: the main character tends to slide a bit when you let go of a movement key and it makes it a bit tricky to go through doors sometimes.
interesting game :)
Creapy mood and music... I love it :)
Your game remember me a lot another game that will be released soon by Frédérick Reynal : 2DARK.
Nice job !
One of the rules of the Ludum Dare : don't try a new technology during LD. You should have kept good old Haxe/Flash for instance.
i love the atmosphere it creates with the dynamic light and the music :D
lots of stars ;)
I can't tell you anything else, cuz I'm thrilled of awesomeness of your game. Best sound and music so far. :)
I don't even want to close the browser tab..
---
Come and see us here: http://goo.gl/d1gAZl
P.S. play our game, will be suprised )
For specific questions you can directly ask on our twitters (which are now in the game description) !
To share you love back, you can now download the music here if you liked it:
https://soundcloud.com/valmont-de-ragondas/lililight-theme
Bisous :-*
P.S. play our game, will be suprised )
Just a thought : I think hiding the mouse is not necessarily a good idea. While the light give you the direction of the mouse relative to the character, you can't tell how much you have to move the mouse to turn the light at 180° (for example) since it depends on its distance from the character.
Lili's walking animation could benefit from some directional variants; it looks a little too basic against the polished background.
It's too easy; I found that the best strategy was to just camp out in a corner. Some way of forcing the player to move is needed. The demons just keep peeking into the room until they die.
Yeah story mode I'm sure fits it a lot better then scoring for killing the demons. It's actually pretty easy to exploit right now, just by going into the bathroom and shining your light outside. I have it going right now and demons keep running into the light (killed 31 so far). XD
However it's an amazing start! When I play it pretending that I have to walk around to different locations, it's rather spooky and very challenging! Awesome work guys.
Some kind of demons might leave footprints that are only visible in the spotlight to help player track them down.
There could be windows in the walls that demons could escape through when they're about to be burned, just to enter back from the other side (I guess this only works when they're in limited quantities).
There's a bit to do with the AI as you can just stick in the toilets, pointing at the door to survive forever and get kills slowly.
By the way, I got a bug where I could go though walls on the very bottom right part of the toilets, and my character got stuck outside the screen, see a screenshot:
http://img4.hostingpics.net/pics/647937StuckOut.png
Maybe you could have pushed the gameplay a little further with small collectibles that would improve the character. I feel it misses a little replayability.
That put apart, great job :)
Burn them all ! :')
the fact you have to chase the demons removed all the scary mood that the game should have :(
It's a shame you guys didn't manage to put in everything you wanted (changing floors, etc) - we all have to cut corners ;)
It's still a very playable game though, good fun and, as I said, very creepy.
I found the AI rather unpredictable, sometimes running away and sometimes charging at me, but I suppose that serves the mood of the game - it makes them all the more dangerous and frightening ;)
The graphics were amazing!
It felt a bit repetetive after a while, but you've definitely got the foundations for a really fun game.
The cry of the monsters "DA!" catch me!
Awesome work!
I would have miss something good : I liked the global mood, and the look of the monsters, they are so hideous, this young girl is very brave, I would hide under my comforter at her place... XD Well done, good entry. :)
Great atmoshpere, magnified by the beautiful graphics, music and sound effects.
Nice use of the field of view as your weapon.
A note regarding controls: it's a bit hard to get through doorways on the horizontal axis, due to the top-down view.
Very well done overall !
25 is my record and getting better
Thank you for the game! It's good :>
Can't wait to have the story mode :)
Well done guys !
-C
It's a shame the game feels so... unfinished. I gave you plenty of stars for the packaging, and really wanted to give it a 5/5 overall but this doesn't really feel like a complete game unfortunatly