Context Quest by Harrs
Retake a fantasy world from a legion of monsters in Context Quest, a minimal RPG that takes place entirely on a single world map screen. Click on zones to bring up the context menu, and use the six options inside to purify the map one zone at a time!
Okay now with the pitch out of the way, Combat is done by clicking on the square you're on, same thing with gathering. You can get new equipment to boost your attack and health by gathering items and crafting them into new equipment. There are also a variety of usable items to heal you, increase your attack power, or deal damage to enemies.
I'm going to be updating this, I ran out of time before I got to add some stuff I wanted to. I'm going to be adding a tool-tip and proper zone descriptions going forward.
I hope you like the game, thanks for playing!
Okay now with the pitch out of the way, Combat is done by clicking on the square you're on, same thing with gathering. You can get new equipment to boost your attack and health by gathering items and crafting them into new equipment. There are also a variety of usable items to heal you, increase your attack power, or deal damage to enemies.
I'm going to be updating this, I ran out of time before I got to add some stuff I wanted to. I'm going to be adding a tool-tip and proper zone descriptions going forward.
I hope you like the game, thanks for playing!
- Graphics. Simple, but consistent
- Content: an impressive amount
- Music: was jamming
Disliked:
- Amount of clicking: carpal tunnel inducing
- Lack of story: needs something awesome to go with the music!
Carpal Tunnel Get!
This game was very addictive (with cool music that helped me get into the trancey nature of Clicking Forever), but by the end it also became physically painful ;~; On the other hand, I did feel like I had played an entire grindfest RPG through the course of about an hour or so, so it was like... an RPG, just condensed. I appreciate that. I ended up getting to the end without using anything but equipment.
The one thing I'd change is that a lot of your descriptions of weapon costs and whatnot get cut off, so the grinding becomes kind of unbearably frustrating--I don't know how much I'm supposed to grind, or what I'm supposed to grind, and so in order to get the swords I needed to beat the final island I went and just ground all my metallic stuff up to 100, and hoped for the best.
This was a really fun entry. Thanks for the game!
Also was unable to craft scrolls of annihilation because they took "parchement" and all I had was parchment, also wanted to make the Unassailable Fortress or whatever it was but the crafting ingredients were listed as "Magic Ore x100 Adam."
Anyway, I liked this well enough to kill my hand on it, so that's something! Music was nice too.