Break the Limits! by Volute
You are trapped in a room and the only thing you can do is think. But what will you think about?
| Play on Newgrounds (post compo) | http://www.newgrounds.com/portal/view/651926 |
| LD version | http://stormalligator.com/break-the-limits/ |
| Source | http://stormalligator.com/jams/LD31.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=11243 |
Ratings
| Coolness | 67% | 3 |
| Overall | 4.07 | 20 |
| Audio | 3.57 | 105 |
| Fun | 3.61 | 148 |
| Graphics | 3.78 | 166 |
| Humor | 3.35 | 126 |
| Innovation | 3.97 | 86 |
| Mood | 4.38 | 9 |
| Theme | 4.15 | 85 |
Not sure if it's a bug, but thoughts started running on a loop.
@hd_ It's normal, that's what the "Think better" upgrade does :)
If you have some 1/2 minutes check my project too x) thanks mate. Have a good night :) or .. i dont know where are you from XD.
+1 Kudos for falling space invaders!
-Nuiguy
I didn't grasp the story entirely which gave it an additional mysterious feeling...
I kept missing the text because I was focusing on what resources I needed to unlock other things, would it break immersion too much to somehow disable clicking during his new thoughts?
At first I thought my decisions on what I was going to invest in were going to make a difference in whether or not I escaped, and got super excited about that. I don't know if you plan to continue on with the game, but I think that'd be an interesting aspect to see if you did =]
Nice clean art, interesting story. Loved it =]
At first I didn't realize that the story elements (hanging from the top) were displaying one at a time and so I thought I was missing out something.
Also, I've discovered almost by accident that I could scroll through the "resources panel" on the bottom right with the mouse wheel. At first I thought that it was impossible for me to know how many "thought" units I had.
I love how the sound effects become more varied and whimsical as the game progresses.
Anyhow, this is a really original take on the clicker type game. Good story, very polished and feels like a complete unit. Very impressive for completing in just 48 hours. Great work.
Great work, thanks for sharing, and congrats! :)
About the ending, the way I see it:
----/!\ Spoilers /!\----
The key to understanding what's happening is given by what's written on the TV.
The person's in a coma. On the TV are broadcasts some words that are spoken in the room the person's in and leave a mark in their subconscious. The game is the person's path to waking up (stop being imprisonned in their brain).
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I liked the mood, and enjoyed a little less the mechanism as I was more focused on clicking than on reading.
Feeled more like getting an interactive story than a game where I can make decision (and mistake).
The overall is interesting.
The gameplay is more like a story rather than interaction, which is a little boring than me. However, the story is awesome. The mood the game creates fits really well.
I don't know what to say. Well done.