Nanaina by Steffan 'Ruirize' James
Average game time: 10 minutes (You will know when you're close to ending)
You woke to find yourself in a dimly lit cave. Dotted around you are sparkling minerals, illuminating only a little of the cave. There's a vague smell of carbon in the air.
Explore the shifting dungeon of Nanaina to try and discover fire - if you don't get lost, that is.
Being ported to Linux/Mac soon!
Requires: OpenAL (Installer included)
Controls: WASD + Space (Hold S to drop through platforms)
Future plans:
- Once fire retrieved, find the exit.
- Items/Powerups to "pin" rooms and increase sight range/ jumping abilities.
Known issues:
- Sometimes you can spawn with no exit. (Getting stuck outside the spawn is okay)
Story behind the name:
Nanaina is Hawaiian for "Sight" or "Vision".
It just so happened that I was wearing a Hawaiian shirt whilst programming this game!
You woke to find yourself in a dimly lit cave. Dotted around you are sparkling minerals, illuminating only a little of the cave. There's a vague smell of carbon in the air.
Explore the shifting dungeon of Nanaina to try and discover fire - if you don't get lost, that is.
Being ported to Linux/Mac soon!
Requires: OpenAL (Installer included)
Controls: WASD + Space (Hold S to drop through platforms)
Future plans:
- Once fire retrieved, find the exit.
- Items/Powerups to "pin" rooms and increase sight range/ jumping abilities.
Known issues:
- Sometimes you can spawn with no exit. (Getting stuck outside the spawn is okay)
Story behind the name:
Nanaina is Hawaiian for "Sight" or "Vision".
It just so happened that I was wearing a Hawaiian shirt whilst programming this game!
Ratings
| Coolness | 100% | 1 |
| Overall | 2.91 | 850 |
| Audio | 2.28 | 785 |
| Fun | 2.67 | 916 |
| Graphics | 3.27 | 438 |
| Humor | 2.06 | 822 |
| Innovation | 3.04 | 628 |
| Mood | 3.00 | 472 |
| Theme | 3.40 | 802 |
But overally nice game.
Switching from MonoGame to Love2D.
Controls a little bit rought to, but nothing to be ashamed of :D
The music and the graphics (moving shadow, for example) set a gread mood.
Good work :D
Anyways aside from that- I loved the graphics and the way you handled the lighting!
sounds was a bit annoying
Still, the graphics are simple (including the character, who looks as the one in Minecraft), the double jump is annoying and sometimes you get trapped on a room because the way out is just too small to enter there (that's one of the improvements to the room system).
Overall, it's good for me :)