Two Steps from Darkness by Ashalah
You, a brave adventurer, have fallen to a cursed tower!
Your soul will be forever trapped within these walls,
unless you defeat all of the cursed souls and find your way out.
Evil seeps from the walls, twisting the very fabric of reality.
Your soul will be forever trapped within these walls,
unless you defeat all of the cursed souls and find your way out.
Evil seeps from the walls, twisting the very fabric of reality.
| Windows | https://docs.google.com/uc?export=download&id=0B4P83XTz3VbxNlFXZHdsUXlRcGs |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=46895 |
I think I died 5 times in the last big room. First time I died I was transported all the way back to the start, so I had to walk a long way through an empty level. I think that's not supposed to happen? The entries and side corridors of the boss room also glitched a lot for me, and after a while the shield stayed on indefinitely. Don't know why/
Suggestions for future improvement: Maybe only regenerate HP after x seconds out of combat? Or make enemies actively chase you? Right now it's to easy to hide and recover full strength. Also, the light resource recovers very quickly; I never ran out, so so maybe reduce the gain rate. Finally, I couldn't figure out how to trigger the offensive spell mentioned in the readme.
All in all very nice, would recommend.
As it seems to be the debug version (http://stackoverflow.com/q/21707992/798588), this could may be fixed with a release build instead of debug.
Please fix this =)
Would love to try it out, though. :)
Seriously. The level design is nuts! LOVE IT!
The art style! You are a genius. 5 Stars everywhere. Shut up and take my money!
Linear, I know :( It pains me that there's no sound, it would really add a lot to the atmosphere. I've got no experience with sound/music though. Maybe I can find a friendly sound artist to help me finish the game.