Quintuple Dimension Room by Recursiveanomaly
Welcome to the Quintuple Dimension Room. Who needs more than one screen when you can just change dimensions!
Use WASD or the Arrow Keys to Move.
Each Object behaves differently in different dimensions. Move an item in one dimension, and it's counterparts in all other dimensions will be moved.
Please exit the north door to receive a prize.
Press Escape to close the game.
Here is a walkthrough video for if you get stuck:
https://www.youtube.com/watch?v=E_i2EXLjhDA&feature=youtu.be
Made using Unity.
Art was made in Paint.NET.
Music was generated using http://www.abundant-music.com/.
Use WASD or the Arrow Keys to Move.
Each Object behaves differently in different dimensions. Move an item in one dimension, and it's counterparts in all other dimensions will be moved.
Please exit the north door to receive a prize.
Press Escape to close the game.
Here is a walkthrough video for if you get stuck:
https://www.youtube.com/watch?v=E_i2EXLjhDA&feature=youtu.be
Made using Unity.
Art was made in Paint.NET.
Music was generated using http://www.abundant-music.com/.
Ratings
| Coolness | 84% | 2 |
| Overall | 3.48 | 282 |
| Audio | 3.33 | 197 |
| Fun | 3.23 | 419 |
| Graphics | 3.12 | 539 |
| Humor | 2.24 | 737 |
| Innovation | 3.56 | 263 |
| Mood | 3.24 | 299 |
| Theme | 4.05 | 130 |
Its rather difficult to master ;)
PS : the gem collision box position is too low.
May be I dont know how to play the game but in the beginning I touched the blue crystal that took me to the snow level and then I touched the red crystal and that took me to the fire level and now I am stuck :(.
It would be better if there is a visual distinction between which crystal the player has/hasnt used.
congratulations! :D
I would probably suggest making it a little more apparent as to where you can go and what objects you can interact with. It took me watching the youtube video to figure out I could stand on the moving rock(?) platforms. Even something as simple as slapping a bullseye or other graphic on the stone can trigger a feedback response for the gamer, to let them know it's okay to step there.
I felt that the controls were a little slippery, too. They weren't tremendously bad, but on more than one occasion I found myself sliding into a large collision and perishing because I over-pressed a button somewhere.
Other than that, it was really great! :) Thank you for sharing your game with me! :D
my favorite thing in the game is the jungle Music, I dont know why but I like it so much.
this is one of the few games that I struggle with it and dont quit so fast. because its actually fun. not like most other games when you get the "great Idea" and you just wanna see the next game.
great job!
Good job!