Furious Rush by eusekerci
***READ CONTROLS SECTION BELOW***
I made a 2 player/co-op game. One player is hunter, and the other escapes until he/she collects the rune. When hunt collects the rune, roles are swapped.
Tried to build network but it was my first try, didnt work it. Maybe I'll give an update with online playing feature later :)
For much fun play with this :D http://www.youtube.com/watch?v=zuL687HGfjI
I'm glad if you give feedbacks via comments or via twitter @eusekerci
***CONTROLS***
Controls for Player 1:
Movement: WASD
Fire: Space or Left Shift
Controls for Player 2:
Movement Arrow Keys or Numpad Arrows
Fire: Numpad Enter or Return
You can fire repeatedly
Press R to Restart in the end
I made a 2 player/co-op game. One player is hunter, and the other escapes until he/she collects the rune. When hunt collects the rune, roles are swapped.
Tried to build network but it was my first try, didnt work it. Maybe I'll give an update with online playing feature later :)
For much fun play with this :D http://www.youtube.com/watch?v=zuL687HGfjI
I'm glad if you give feedbacks via comments or via twitter @eusekerci
***CONTROLS***
Controls for Player 1:
Movement: WASD
Fire: Space or Left Shift
Controls for Player 2:
Movement Arrow Keys or Numpad Arrows
Fire: Numpad Enter or Return
You can fire repeatedly
Press R to Restart in the end
Ratings
| Coolness | 45% | 1550 |
| Overall | 2.96 | 799 |
| Fun | 3.15 | 491 |
| Humor | 2.23 | 742 |
| Innovation | 2.85 | 764 |
| Mood | 2.57 | 866 |
| Theme | 3.67 | 459 |
I suggest putting a bit more description of the shooting mechanic into this page, because it wasn't immediately obvious and one previous commenter seems to think it was a bug.
Kudos for trying to add network support! :)
The idea is very nice, but the controls are too responsive for the small maze. Next time make the space between the walls a bit bigger maybe?
The graphical style keeps the screen really clear, so your and your enemy's movements are easy to follow.
Well done!
My main feature is "hunt & hunter" system, only one of them is shooting while other is escaping.
I'm thinking about take a larger maze too. Maybe I would work on controls a bit first, for clear gameplaying. Then built a network, 1vs1 or 4 players free for all.
Thanks all for comments