Cave of Mirages by Shujal

[raw]
made by Shujal for LD31 (COMPO)
This is a game featuring non-euclidean geometry. As only the rooms next to the player are visible, we can direct the player by changing the invisible rooms.

NOTE:
Select 'NO ITEM' when activation the ladder or sleeping bag.

Feedback

gallerdude
07. Dec 2014 · 23:00 UTC
Fun classically inspired game. Graphics and changing rooms are cool.
dorkster
10. Dec 2014 · 18:30 UTC
Great job! It's tough but fun, and there seems to be a lot to it.
MiniBobbo
11. Dec 2014 · 04:21 UTC
I was super confused until I read the description and noted the "non-elucidean geometry" :)
Proximal Pyro
11. Dec 2014 · 07:17 UTC
Really nice game. I would have prefered if there was not a zombie coming at me from the start so I could figure out the controlls.
biscuitdough
11. Dec 2014 · 07:34 UTC
wow, fantastic graphics, loved the darkness effects. the non-euclidean geometry felt a little more like "random geometry", great submission though.
EvanEGibbs
11. Dec 2014 · 07:36 UTC
I really liked that you had to scroll your mouse over the title screen to find out that you had to press space. It was confusing what things were and I had a hard time learning how to play a bit. The fact that the cave kept changing was really cool. Nice job on finishing! :)
davient
11. Dec 2014 · 07:46 UTC
Real cool, though on one run I got stuck from full Energy to ZZZZsleepy without finding a ladder or sleeping bag! Felt quite cheated. Great job!
aidinviper
12. Dec 2014 · 07:51 UTC
i like graphics . good job.
Hempuli
15. Dec 2014 · 18:38 UTC
The game was interesting and I liked the changing level; the feel is nicely old-school. I couldn't figure out how to reliably attack the zombies without taking damage, though!
Sharky
16. Dec 2014 · 02:45 UTC
The web verison says "web page can not be displayed"