Lost & Found by AndreRodrigues

[raw]
made by AndreRodrigues for LD31 (JAM)
A very suspicious looking fellow stumbles around a museum after hours. You have to be very sneaky not to be seen by the robot guard or caught on the security lasers.
Can’t you see what’s going on?

WASD to move

Ratings

Coolness 0% 2356
Overall(Jam) 4.07 25
Fun(Jam) 3.73 95
Graphics(Jam) 4.33 71
Innovation(Jam) 4.47 7
Theme(Jam) 4.87 1

Feedback

kato
09. Dec 2014 · 01:41 UTC
Fantastico, tomei um susto no lazer rsrs
raincole
09. Dec 2014 · 01:46 UTC
Very interesting concept. Need to think before moving.
LuisGuimaraes
09. Dec 2014 · 01:50 UTC
Muito bom! :D
bakudas
09. Dec 2014 · 01:54 UTC
very clever
Kuupu
09. Dec 2014 · 02:05 UTC
Caramba, ta muito bom esses jogo, parabéns.
Esquema das câmera muito bom, o "guarda" não ser muito esperto ajudou bastante e compensa a dificuldade de orientação.
A única coisa que me incomodou foi o controle meio pesado demais, talvez seja um pouco de lag aqui.

Enfim, parabéns, um dos melhores até agora :)
xexeo
09. Dec 2014 · 03:27 UTC
Really nice concept, well solved design issues. Great game, make it longer!
thiaguera
09. Dec 2014 · 03:37 UTC
Excellent!
inkeystring
09. Dec 2014 · 20:19 UTC
nice game..made me think of Signal Ops
Jupiter_Hadley
11. Dec 2014 · 01:35 UTC
Really nice graphics! I included it in part 40 of my IndiesVsPewdiepie compilation video series, if you would like to take a look :) http://youtu.be/dFVnkTjSN10
Jupiter_Hadley
11. Dec 2014 · 01:38 UTC
* I Included it in part 7 of my Ludum Dare 31 compilation video series, if you would like to check it out :) http://youtu.be/bpNoFf0QyBM
Sorry bout that! XD
TiagoJDFerreira
11. Dec 2014 · 09:11 UTC
It's an interesting concept, but the execution fell a bit short. The controls needed to be a bit more polished and the way the screens are scrambled is not intuitive at all. Otherwise the concept was very innovative and certainly within the theme of the jam. Also, this is one of those games were great audio would make a huge difference. I can see this concept work marvels for either an horror game or a stealth game.
Venturelli
13. Dec 2014 · 13:12 UTC
Amazing, congratulations!
Florent
15. Dec 2014 · 10:51 UTC
Innovative, but sometimes hard to see where we are going.