Press i for inventory by mr_tag
What if you were playing the most awesome RPG but got stuck in the inventory screen? In "press i for inventory" you get to do exactly that!
The hero will do all attacks automatically and use stuff from his quickslots if his health drops below 50%.
He will also sell the items in his Backpack after fighting a boss (every dungeon has 4 minions and 1 boss). So equip those cool items fast! (He will start selling from top left to bottom right and he won't sell the item you have on your hand)
Balancing is a "bit" off (note to self: don't do balancing heavy stuff in a game jam :).
Oh and: unity rocks! :)
Credits:
Dominik (programming), Patrick (gui-programming), Daniel (Icons)
The hero will do all attacks automatically and use stuff from his quickslots if his health drops below 50%.
He will also sell the items in his Backpack after fighting a boss (every dungeon has 4 minions and 1 boss). So equip those cool items fast! (He will start selling from top left to bottom right and he won't sell the item you have on your hand)
Balancing is a "bit" off (note to self: don't do balancing heavy stuff in a game jam :).
Oh and: unity rocks! :)
Credits:
Dominik (programming), Patrick (gui-programming), Daniel (Icons)
Ratings
| Coolness | 40% | 1695 |
| Overall(Jam) | 3.46 | 289 |
| Fun(Jam) | 3.11 | 455 |
| Graphics(Jam) | 3.50 | 391 |
| Humor(Jam) | 2.75 | 408 |
| Innovation(Jam) | 4.04 | 42 |
| Mood(Jam) | 3.14 | 430 |
| Theme(Jam) | 4.27 | 41 |
Also, after some time, my character becomes immortal. He didn't recieve any damage at all xD
Anyway, I had fun with it xD
And yeah, a late night bug made its way into the compo version... Critical hit chance and block chance will keep accumulating when you change something in your equipment. So sooner or later you hero will become an immortal killing machine :)
I fixed the bug in the bitbucket repository (source) and maybe I'll even do something about the balancing and add more dungeons/items/monsters over there!
This really has the feel of playing an RPG, and with those balance tweaks you were talking about, I could see myself playing this for ages! Awesome job.
Nice graphics, and it looked very easy once I put the potion on the slots.
Keep up the nice work!
I love the concept, though. A couple sound effects would go a long way.
But! The fact that I played enough to find these issues should show that I enjoyed it. ;)
I'll see where this approach to battle works. Thanks for the inspiration!