Winter invasion by Belvar
Arrow keys to move
X to jump
C to shoot
Goal : Survive until the star at the top becomes shiny (it appears slowly). Then go up to catch it.
Picking up the items is important. You melt slowly so pick up snow to regain health.
The tilesets and structures are randomly chosen so if it doesn't please you just reload the game !
As you could notice, I took inspiration from Risk of Rain among other games. I originally planned to add cool items like in RoR or Binding of Isaac but you know, time...
Made using :
* Haxeflixel framework
* GIMP (I should start to learn using Inkscape and stuff... Animations are lame)
* Tiled
* SFXR
* emacs
* Archlinux
The HTML5 export didn't work, sorry for that !
I also have a GNU/Linux64 build but I didn't included it. If you want it, just say it and I will upload it.
X to jump
C to shoot
Goal : Survive until the star at the top becomes shiny (it appears slowly). Then go up to catch it.
Picking up the items is important. You melt slowly so pick up snow to regain health.
The tilesets and structures are randomly chosen so if it doesn't please you just reload the game !
As you could notice, I took inspiration from Risk of Rain among other games. I originally planned to add cool items like in RoR or Binding of Isaac but you know, time...
Made using :
* Haxeflixel framework
* GIMP (I should start to learn using Inkscape and stuff... Animations are lame)
* Tiled
* SFXR
* emacs
* Archlinux
The HTML5 export didn't work, sorry for that !
I also have a GNU/Linux64 build but I didn't included it. If you want it, just say it and I will upload it.
| Web (Flash) | https://tornoz.github.io/Ludum31/ |
| Source | https://github.com/tornoz/Ludum31 |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=28450 |
Ratings
| Coolness | 57% | 3 |
| Overall | 3.03 | 733 |
| Audio | 2.52 | 664 |
| Fun | 3.06 | 581 |
| Graphics | 3.11 | 545 |
| Humor | 3.03 | 244 |
| Innovation | 2.45 | 982 |
| Mood | 2.86 | 630 |
| Theme | 3.56 | 618 |
On one of the maps there's a ledge on the left and right, if powerups spawn there you need to boost off of someone's head in order to get up to it, which is frustrating
Oh and I did not specify it clearly but the level are not randomly generated, they are randomly selected in a pool of 5 level I made (just to be sure there is no confusion)
@rd127p77 : to be honest, and although I am a bit ashamed to admit it, I never beat the Harder mode myself...
Seriously though, quite fun with all the different demons once you're all powered up. Well done!