Globo by punkto

[raw]
made by punkto for LD31 (JAM)
Push the balloon to the red cross. Try not to touch the blue spikes!

Use the mouse to push the balloon.

This game has been coded for the Ludum Dare 31 using LibGDX. All assets have been performed in the LD31 weekend

Ratings

Coolness 28% 2025
Overall(Jam) 2.71 888
Fun(Jam) 2.71 754
Graphics(Jam) 2.71 755
Innovation(Jam) 3.29 335
Mood(Jam) 2.69 745
Theme(Jam) 2.86 913

Feedback

sharpie656
08. Dec 2014 · 21:11 UTC
Pretty original game idea, the art was nice but would of been better with more colour. Overall really very cool game
v01pe
08. Dec 2014 · 21:11 UTC
Neat concept! I have to say the controls are a bit frustrating, they feel very imprecise, especially if the balloon moves fast, what is difficult to avoid. It should not be necessary to click for moving the balloon IMO. I'd like to play more levels :)
bazld
08. Dec 2014 · 21:13 UTC
Took me a few tries to 'get' it, but the mechanic to move the balloon is very well done, and satisfying to play. Really nice game!
Pulsartronic
10. Dec 2014 · 00:14 UTC
I understand we had no much time for that, so I rated you Graphics to 3* because I like so much the idea and I don't want to down the whole rate only for this. Good work and keep going this way :)
Code Medicine
10. Dec 2014 · 02:15 UTC
Decent entry, though I didnt notice any audio. Gameplay didnt keep me around for more than a couple rounds.
FerraWare
10. Dec 2014 · 03:23 UTC
Really cool concept, specially for a smartphone game! Keep it up!
GAFBlizzard
10. Dec 2014 · 11:20 UTC
Dragging with the mouse felt a bit weird. I imagine it might feel better on a mobile phone. Also, the levels wrapped around, but that might have been intentional.
rockford
10. Dec 2014 · 12:41 UTC
Nice. But the gameplay is not obvious, I tried several minutes before being able to push the balloon (I needed to keep the mouse button down). Regarding the theme, from my POV, you did not stick with it. There is several levels, so the game is not "entire" on the screen.
Havi
10. Dec 2014 · 13:52 UTC
Cool game :)
Raiyumi
10. Dec 2014 · 19:34 UTC
Neat game. The controls were ok, but it might be better to make the drag hitbox largeron the balloon.
Shimone
10. Dec 2014 · 21:10 UTC
It took me some time to get used to the controls, but nice game and idea.
gene-z
10. Dec 2014 · 21:15 UTC
Good and original,,, congratulations
SoulGame
11. Dec 2014 · 00:25 UTC
Original idea. Physic of the ballon is really hard to control. I was frustrate so i couldn't enjoy the concept. I don't know how to improve this kind of movements. With a lot of test maybe. I suppose it's hard to set it well.
CMWeissMedia
13. Dec 2014 · 21:14 UTC
Very simple and short, but fun. I wish there were more levels than just the three, but I could see this game being developed further to find its way to the mobile market (the controls are pretty intuitive with touch devices). Good job!
mrhill
13. Dec 2014 · 21:14 UTC
nice game, good graphics for the blocks. easy to control :D
I finished the game twice
pjimmy
13. Dec 2014 · 21:15 UTC
love it, very simple yet funny game, well done
2HitAdam
28. Dec 2014 · 08:26 UTC
Really like those bright yellow tiles, the overall aesthetic is really nice. I think the 'swiping' controls could be made to feel a little nicer. To fight the momentum already built up on the balloon, I had to drag it many times rapidly to get it to go where I wanted, when really I wanted to just be able to throw it around with a bit more force. Cool game though, well done!