Tangled Maze by jachepe

[raw]
made by jachepe for LD31 (COMPO)
Hi!

It's the first time that I participate in Ludum Dare and I finished my first game :D.

Tangled Maze have a only screen that is a maze and you must find the exit with levers and keys. But there is a problem... the maze changes when you move the levers!.

The game is made with Unity and the graphics with Paint.net.

Ratings

Coolness 100% 1
Overall 2.63 1055
Audio 2.37 738
Fun 2.23 1123
Graphics 2.64 852
Humor 1.80 896
Innovation 2.56 920
Mood 2.69 760
Theme 2.10 1195

Feedback

wer2chosen
08. Dec 2014 · 14:17 UTC
Graphics were great, mood was good, but the game didn't make me want to continue beyond a few moments.
GeeItSomeLaldy
08. Dec 2014 · 17:15 UTC
Controls feel really weird, if I held them down the guy would continue on for about 5 or so squares before stopping. In the end I had to just tap to move.
daviosmash
08. Dec 2014 · 17:23 UTC
The music was a bit too short, so while the loop was clean, it kind of grated on me. The gameplay didn't help, since it meant I had some issues focusing on wanting to find the keys; that said, it was still really solid and progressed smoothly for me.
Baknik
08. Dec 2014 · 17:23 UTC
Decent graphics and cool limited-sight concept. The changing maze makes this very challenging, maybe overly so. Movement controls are a bit clunky.
jarry
08. Dec 2014 · 17:24 UTC
Good concept.
rabbeni
08. Dec 2014 · 17:25 UTC
I only found 5 keys :/
Good job
Eponesh
08. Dec 2014 · 17:31 UTC
I'm got out! Greate game!:)
rantt
08. Dec 2014 · 17:38 UTC
Interesting concept, I liked the changing maze idea. The controls felt kind of awkward, the guy seamed to just keeps walking after you let go of the button. Nice job.
Andrea
08. Dec 2014 · 17:43 UTC
Great work! Admittedly the controls are a little frustrating, but the idea of the maze that changes is great and it was a challenge getting out of it!
Considering the key are not always accessible even if you can see them, maybe having a larger field of vision wouldn't have been such a bad idea :p
First jam and first game made for me too :)
FerraWare
09. Dec 2014 · 06:00 UTC
It's a nice little game, but if you want to further develop it, I have a few comments for you:

1. The controls feel a little sluggish, you might want to remake them
2. Keys can spawn over you if when you press a lever
3. You might want to consider some kind of a minimap, or some way to know if a key is near.

Cool game though, I'll look forward to your next entry!
oh_cripes
09. Dec 2014 · 11:57 UTC
Sort of confusing, but really interesting too I thought. I like the really small field of view and the feeling of being lost. I was quite confused by what happened when I flipped a switch, I started to understand that the maze was being altered, but things were still in the same place.

I think it would be really interesting to see where you could take this concept. I think beginning with smaller levels and having more variety of things to encounter, enemies and treasure, would be really cool.

Overall I really liked it, mainly mood and innovation. The music was alright but the loop was way too short and the graphics were a bit meh if I'm honest. Great game though!
CustomPhase
09. Dec 2014 · 18:56 UTC
Not too shabby for the first game finished, in my opinion. Yeah, controls are something that needs to be fixed, but everything else will come with experience.
indie4fun
09. Dec 2014 · 19:02 UTC
The concept and the mood are ok, but the gameplay seems a little confusing. It's a good work for just a person!
Alendro
09. Dec 2014 · 20:33 UTC
Nice game. Controls are a little weird.
Mekuri
09. Dec 2014 · 20:44 UTC
I actually managed to get out! :-) - The idea for a changing maze was great- Especially because there's actually a pattern to the change. The controls were.. weird because of the "tile based" movement. The music was good, but too short, so the loop became more of an annoyance in the long run. I liked the graphics, especially your menu screen was very well done! For a first game I'd say this was well done!
rodobodolfo
09. Dec 2014 · 22:02 UTC
Good Idea. I could not get confortable with the moevement. It feels really weird.
Team Flashlight
11. Dec 2014 · 04:26 UTC
The control is a bit weird and the repetitive music make people feel a bit uncomfortable, but the concept is good. I don't quite get what happened when I press E, though.
Team BluCookie
12. Dec 2014 · 11:36 UTC
Good job for your first LD entry! Keep working on your tech/art skills and you'll surely achieve to make good games in the future :)
SecondDimension
13. Dec 2014 · 11:53 UTC
Great game for your first Ludum Dare, visuals were good but the music loop needs to be a bit longer.
Grindstorm
13. Dec 2014 · 18:58 UTC
I only found 3 keys but I stuck with it for awhile! Cool concept - very hard. I liked it. I thought the music loop was a bit short though, and it didn't loop properly (beat has a hiccup) I think a longer, less repetitive music loop would have been a bit easier on the ears. I really liked the level change buzz though.
Incredible Ape
13. Dec 2014 · 18:59 UTC
Ominous mood--it's nice to see some games capitalizing on the tension of darknesss.
hbocao
13. Dec 2014 · 19:11 UTC
First of all, congratulation on your first game! You should be proud. It's a solid entry! The walking feels a little odd and the bg music could be a little longer, but that's totally fixable. Be proud!
The concept can be used on mobile, think about it. ;)
rjhelms
13. Dec 2014 · 21:37 UTC
Really cool concept. The field of view felt a touch too limited - even one tile further would have made things a lot less challenging.
Kimau
14. Dec 2014 · 18:27 UTC
So glad you finished, congrats.
Music was a bit strange and I kept getting lost which I guess is the point.
No real use of the theme though with both a menu and scrolling gameplay.
01rafael
15. Dec 2014 · 21:10 UTC
Wow! Great concept! The music is wonderfull as well!
Zayron
16. Dec 2014 · 18:27 UTC
Good job for your first game and you did it in 48 hours! I agree with a lot of the other comments here about the controls and maybe a longer music loop but for your first game this is a great start!
calavera
16. Dec 2014 · 21:19 UTC
doesn't completely fit the theme but its a solid entry. I felt like I was just searching blindly so after 2 keys I lost interest. Mood and music were good but the song was too short.
Vladik Plays
17. Dec 2014 · 13:14 UTC
Crashed..
dylanwolf
26. Dec 2014 · 04:34 UTC
The changing maze idea was interesting. Combined with the limited feel of vision, though, it was a bit frustrating. While I recognized certain areas and switches, I really felt like I only solved it through trial and error.