Faster Than Alien by yorak

[raw]
made by yorak for LD31 (COMPO)
The game could be best described as alien survival game. The games draws inspiration from the first Alien movie, FTL and 90’ies game Space Hulk. You play as the alien spawn and try to breed (as that is what aliens aspire to do, right?). Unfortunately for the spaceship crew, this involves taking captures and defending the nest and territory. There will be some casualties for the AI controlled hu-mans, but that should not become as surprise to them – after all, all these dangers are listed in fine print on your contract with the megacorp, remember?

The game happens on a Nostromoesque spaceship that fits on a screen. The player starts as a alien spawn born out of a first hu-man casualty (hopefully in the series on many). First you have to run and hide until you have grown enough. Then you can try to take an human captive to be used as a host. At this time the humans will probably find out there is something fishy going on from all that blood, so beware those weapons. Dragging the unwilling host of your offspring behind you, you should find a warm spot in the spaceship to build a nest and start to reproduce. Nesting means you can no longer move, but fortunately you now have alien soldiers and alien drones at your disposal. It is time to be the insectoid mastermind that takes control of the spaceship before the hu-mans destroy your nest or initiate the self-destruct mechanism.

Windows only for now, but the Jypeli-library supports monogame, so Linux and Mac binaries may be made available later. Enjoy!

UPDATE: I managed to compile MonoGame based Linux binaries for the game. Download them with the link above. You need mono to run the "ftl.exe" file. On ubuntu it can be installed using apt-get:
$ sudo apt-get install mono-complete
$ cd /home/user/the/folder/you/extracted/the/zip
$ mono FasterThanAlien.exe

Feedback

stjahns
09. Dec 2014 · 05:10 UTC
Yeah alien! I liked getting the jump on dudes outta the vents! Really liked the visuals, but could have used more sound effects / some simple ambient music to add more to the atmosphere. Was a little confused about the controls, specifically whether you were actually supposed to be able to pull bodies or if it was just a glitch. Overall great work!
🎤 yorak
09. Dec 2014 · 20:46 UTC
Glad to hear you liked my humble little game stjahns. Indeed, you were supposed to be able to slightly drag the bodies after you, but in hindsight the effect is far too weak.
onilink_
10. Dec 2014 · 08:26 UTC
Game installers are evil :(
01rafael
11. Dec 2014 · 21:32 UTC
FTL fan club! ;)))
runvs
11. Dec 2014 · 21:53 UTC
Hi there, nice work for 48hours.

Most people here don't like installers, it would be great, if you could offer just a zip file with everything needed inside.
Threef
13. Dec 2014 · 17:47 UTC
At first I thought that I need to avoid red rooms, but after few deaths I realized how to make a nest. I like that.
ynots
13. Dec 2014 · 17:47 UTC
nice work...
InToGames
13. Dec 2014 · 20:02 UTC
Couldn't play it as AVG flagged up a warning. Almost certainly a false positive but seeing as we're supposed to post why we can't run something, that's why. Pop a zip up and I'll try again -- it looks really interesting!
Wilson
16. Dec 2014 · 21:43 UTC
Cool game, but kinda confusing to figure out exact objectives, and it seems cruel to have the player lose when your drone gets killed (or are you meant to drag other bodies back there?).
Mach60KAS
17. Dec 2014 · 21:26 UTC
Why did the place explode? I am so confused. I thought it was quite a neat idea, but I thought the collision made trying to play it quite cumbersome - my xenomorphs kept getting caught on stuff, and taking corpses back to a heat zone was always way too tricky. Still, I liked the game - keep it up! :)
🎤 yorak
28. Dec 2014 · 20:02 UTC
Hi there all!

@onilink_ , @InToGames and others: First of all, sorry for the installer. In hindsight a zip file with instructions how to install .NET 4.0 and XNA 4.0 would have been preferable for the technically savvy LD audience. Next time I will provide that. (luckily the one-click-install is quite nice in a way that it installs quite cleanly into 1 directory without polluting the filesystem too much).

Also, thank you for your supportive comments. The difficulties in moving the bodies (and getting stuck) was due to severe case of featurisis and not doing enough playtesting. The objective is somewhat fuzzy, but I call that intentional - you are just spawned alien on a strange environment after all.. :)

I simply have not had the time to play too many submitted games. The more grateful I'm for you all for taking the time to play my humble game and give your input. Thank you!
🎤 yorak
28. Dec 2014 · 20:05 UTC
And on why did the place explode? -> The backstory is that Sigourney found that red button saying "do not press" and initiated the self-destruct mechanism, but to be honest, I just wanted a showy endgame event. :)
egor-idiot
29. Dec 2014 · 05:08 UTC
Nice little game.