{"author_link":"\/author\/jishyjoshy\/","author_name":"JISHYJOSHY","author_uid":"44955","comments":[{"author_name":"JISHYJOSHY","author_uid":"44955","time":"Dec 9, 2014 @ 2:59pm","epoch":1418136840,"text":"Sorry guys, fixed a statement that checks if the game has been 'completed'"},{"author_name":"C63Industries","author_uid":"47156","time":"Dec 10, 2014 @ 2:10am","epoch":1418177100,"text":"I enjoyed the concept (12 waves of Christmas enemies, in a snowglobe), the polygonal look, the audio, and the mood of this game. Finish it!"},{"author_name":"MurderSantaTeam","author_uid":"47346","time":"Dec 10, 2014 @ 1:20pm","epoch":1418217300,"text":"nice little game :D"},{"author_name":"apiotrw","author_uid":"30650","time":"Dec 11, 2014 @ 1:09pm","epoch":1418303040,"text":"Good entry"},{"author_name":"Finlal","author_uid":"40789","time":"Dec 11, 2014 @ 1:32pm","epoch":1418304420,"text":"Good look"},{"author_name":"Venturelli","author_uid":"26269","time":"Dec 16, 2014 @ 10:57am","epoch":1418727120,"text":"I really liked the low-poly art, especially the fire :D Gameplay could have used a little bit more &quot;oomph&quot; though"},{"author_name":"strong99","author_uid":"8175","time":"Dec 27, 2014 @ 1:00pm","epoch":1419684900,"text":"Looks good, easy to use controls, good audio."}],"images":["ld31\/44955-d4561410868ec6d7fe38356a75b2127a.jpg","ld31\/44955-c43c2f3264bbdf006c00b019472aebec.jpg","ld31\/44955-093892c5eb85b7cc3601183e4e7d4efb.jpg"],"links":[{"url":"https:\/\/www.dropbox.com\/sh\/r0itnwqbwtpmnrx\/AAAJwrz-7pIc4qZ8Ah67uZsWa?dl=0","text":"Windows"},{"url":"https:\/\/www.dropbox.com\/sh\/r0itnwqbwtpmnrx\/AAAJwrz-7pIc4qZ8Ah67uZsWa?dl=0","text":"OS\/X"},{"url":"https:\/\/www.dropbox.com\/sh\/r0itnwqbwtpmnrx\/AAAJwrz-7pIc4qZ8Ah67uZsWa?dl=0","text":"Linux"}],"metadata":{"g_key":"13695","g_author":"44955","g_event":"LD31","g_eventkey":"26","g_subevent":"JAM","g_urlkey":"13725","g_title":"Twelve Nights of Christmas","g_status":"UCHK1","g_place":"99999","g_commentcount":"7","g_site2_node_id":"0","g_hide":"N","g_has_icon":"Y","g_rqueue":"0","g_random":"0"},"nds":[],"node":null,"orig_images":["http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/44955-shot0.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/44955-shot1.jpg-eq-900-500.jpg","http:\/\/ludumdare.com\/compo\/wp-content\/compo2\/\/407933\/44955-shot2.jpg-eq-900-500.jpg"],"text":"It's an unfinished Game Jam game!\r\n\r\nIn all seriousness, I hoped to have done more in this game jam, but my colleagues departed for university assignments, so I thought I'd join them, but still participate in my spare time, and this is what I came up with.\r\n\r\nThe initial idea was a wave based defense game based on the 12 'days' of christmas carol, each verse being a different wave of increasingly difficult enemy types, but there's only so much I could do alone. So here are the core mechanics at least.\r\n\r\nThe playing field is a snowglobe, where you must defend yourself from an endlessly spawning wave of snowmen, just you and your trusty snow shovel. Either wack the snowmen in close proximity, or carefully repel the snowballs they throw at you back in their direction.\r\n\r\nTechnical Issues - \r\nUI only works with 16:9 resolutions, 16:10 can just get away with it, anything else, I'm sorry :(\r\n\r\nEverything else is explained in a contained readme.\r\n\r\nCredits - \r\nAll assets are created by me, Blender for the Art, Unity for the game development, and music from:\r\n\r\nF4LL0UT, Newgrounds\r\nhttp:\/\/f4ll0ut.newgrounds.com\/","title":"Twelve Nights of Christmas"}