Siddhachakra by AnnaGavaldaKedavra

[raw]
made by AnnaGavaldaKedavra for LD31 (COMPO)
Controls : keyboard (most of it)

Use headphones for a better experience.

You manage a ship/flower/mandala by simply choosing its evolution.
Each bottom triangle is linked to one of the Ship/flower/mandala and can be red, blue or green.
Those colors are differents behaviors.

The black triangles are the ennemies

If you are stuck at the beginning press "space" then "q" and maybe later you'll be able to press "a", then "w", then "s", then "z", then "x", ...

You can win.


With my Ludum friends we decided to add creative constraints to the theme (picked randomly) :

Levelling (as core mecanic)
Indirect controls (as controls)
Only Triangles (as display)

Ratings

Coolness 32% 1934
Overall 3.42 331
Audio 4.00 22
Fun 3.08 559
Graphics 4.10 60
Innovation 3.85 133
Mood 3.74 59
Theme 4.04 136

Feedback

johnbrynte
08. Dec 2014 · 02:43 UTC
Very nice visuals and sound!
Nuclear Napalm
08. Dec 2014 · 05:49 UTC
Interesting graphics idea!
mrexcessive
09. Dec 2014 · 11:50 UTC
Hi there. Like the sandy/grainy visuals. Could not work out what was going on or how to control it though... way obscure. Maybe needs a gentle introduction to what you might be meant to do.
Demy
10. Dec 2014 · 11:56 UTC
Meditative and good looking
rabbit
10. Dec 2014 · 18:37 UTC
I have no idea what is going on. It really needs some sort of explanation.

Stellar audio and graphics.
Si1ver
10. Dec 2014 · 18:38 UTC
Visuals are awersome but I didn't get whats going on.
Five stars for graphics!
SecondDimension
11. Dec 2014 · 13:54 UTC
Very interesting game and look/sounds great.
metalchouchen
11. Dec 2014 · 22:18 UTC
Interesting experience. The end is a bit... short:)
csanyk
12. Dec 2014 · 03:59 UTC
I couldn't really tell what was going on but it looks so cool! I would like to see a video of someone playing who knows what they're doing. But I gather you want players to discover for themselves. Really nice.
SoulGame
12. Dec 2014 · 14:46 UTC
Art style is really intriguing and interesting but i really don't understand how to play. Even if i try hard.
pjimmy
12. Dec 2014 · 15:30 UTC
interesting, visually stunning, great mood
Raiyumi
13. Dec 2014 · 18:08 UTC
This was awesome. I was hoping for a better ending, but the overall experience is great! It's interesting experimenting and figuring out all the fine details.
Logun
14. Dec 2014 · 17:26 UTC
Nice ! :) Beautiful graphs and good idea, with a clean realisation ! A very serious and fun LD entry
darthballs
15. Dec 2014 · 18:49 UTC
Dope music, but im so confused. what
sputnik
16. Dec 2014 · 18:05 UTC
Awesome music!
Grindstorm
16. Dec 2014 · 18:30 UTC
Interesting art game. Liked the music.
LeReveur
16. Dec 2014 · 21:21 UTC
Unexpectedly, I have understand how the little colored triangles works, I managed to lit all of them, and I reached the full red background, that was seeming to me to be the goal, giving that the black triangles was decreasing this "gauge". But when it comes to the slow-motion part, and when the red gauge actually reached its maximum, the game stopped and goes back to the first screen. Is it the "win" screen, or do I miss something important ?
Anyways, good mood, served by neat graphisms and sweet music.
MonoS
18. Dec 2014 · 19:48 UTC
it took me a couple of minutes to understand the controls.
The game, AFAIK, is governed by luck not by gameplay and this lower the fun score a lot.
Graphic and sound are really good, loved the noisy style