Shopping Preventor! by swedishbacon
My first Ludum Dare!
This store pushed their prices a bit too low!
Luckily the mouse controlled box is here to save the store from bankruptcy!
Push the shoppers off the bridge to prevent them from shopping if they manage to get in the store, steal their boxes on the way back!
this game was made with Notepad++, GIMP and the demo version of FL studio.
This store pushed their prices a bit too low!
Luckily the mouse controlled box is here to save the store from bankruptcy!
Push the shoppers off the bridge to prevent them from shopping if they manage to get in the store, steal their boxes on the way back!
this game was made with Notepad++, GIMP and the demo version of FL studio.
| Web | http://www.modifiedsalt.com/ludumdare/ld.html |
| Source | http://www.modifiedsalt.com/ludumdare/source.rar |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=38769 |
Ratings
| Coolness | 59% | 3 |
| Overall | 2.82 | 934 |
| Audio | 2.38 | 731 |
| Fun | 2.74 | 873 |
| Graphics | 2.38 | 1003 |
| Humor | 3.00 | 248 |
| Innovation | 3.27 | 441 |
| Mood | 2.64 | 808 |
| Theme | 3.57 | 604 |
The graphics were simple but did the job. (a billion times better than my own entry). The look would have felt more complete, if instead of changing the mouse cursor to a square, you had changed it to a hand. Good on you for having a go at making music. Music is very time consuming. Unfortunately only one bar of music repeated over and over quickly gets annoying. Of course you know this that's why there is a giant mute button. I think it would have been better to have had some simple sound effects, which could have added to the humor. People could shout at you as you push them.
I couldn't see a restart button? So I had to refresh the page each time to play again.
It is quite tricky though! Even after playing it for a while I couldn't last for long. I guess it is Black Friday though.
Fun and challenging! I thought the controls were off but no, I'm the one that was.
One thing I would have liked was some sort of goal to be working towards, or a time limit, or something. This might just be me, but games you play until you fail make me nervous.