Oaneskryne by yoanndeplo
Hello ! This is my third LD and I hope that you will enjoy my game : "Oaneskryne". I used "RPG maker VX ace", "la bo卯te 脿 couleurs" (yes, it's a french software) and "Mumble" (to record my voice, I used it once in the game) to make this game. This game is made for windows, but works with others OS if you use wine. If you see a bug or a mistake, report it and I will fix it.
NB : I'm translating my game into english, it will be avalaible this week (I hope) !
*Update* It's done (thanks reverso ^^) !
Now, let me explain you how my game works with the theme :
You have joined an expedition that leads to the Oaneskryne (pronounced "One screen") island, but you're not alone on this island ... So, we can say that the entire game is on Oaneskryne ! Yeah, I play with phonology and I'm a charlatan, but it's allowed (in my opinion) ^^.
Enjoy !
Yoanndeplo
NB : I'm translating my game into english, it will be avalaible this week (I hope) !
*Update* It's done (thanks reverso ^^) !
Now, let me explain you how my game works with the theme :
You have joined an expedition that leads to the Oaneskryne (pronounced "One screen") island, but you're not alone on this island ... So, we can say that the entire game is on Oaneskryne ! Yeah, I play with phonology and I'm a charlatan, but it's allowed (in my opinion) ^^.
Enjoy !
Yoanndeplo
| French and english (windows) | https://docs.google.com/uc?export=download&confirm=ANr9&id=0B3cBiLk7wmeKRHNQMnhKMlVDdms |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=20644 |
Ratings
| Coolness | 45% | 1550 |
| Overall(Jam) | 2.54 | 953 |
| Fun(Jam) | 2.43 | 904 |
| Humor(Jam) | 2.09 | 745 |
| Innovation(Jam) | 1.96 | 973 |
| Mood(Jam) | 2.80 | 679 |
| Theme(Jam) | 2.07 | 1004 |
1)Press the red button
2)Press the yellow button
3)Press the blue button
4)Move forward the door to open it
If you pressed the yellow button, the red won't works, so unpressed the yellow button.
And yeah, I realized that my game was too long, I will try to make a shorter one next time !
The problem isn't really the length itself (in my opinion anyway), it was more of how tedious finding the two items in the first map is, as well as experimenting with the button puzzle.
That poor flame monster... I feel bad for him. Kind of.