Entity Unchained by ViliX64
Please read FAQ before rating/hating this game :)
Take on the role of mysterious entity which has to escape from it's evil master's facility. Fight hostile entities and spend collected points on upgrades on your way out! Not everything is as it seems (to get the story + theme connectioun, you MUST FINISH THE GAME). Each floor's is randomly generated by my super algorithm.
Although it should work in every browser (except for IE - read in FAQ), I recommend you to play it in Google Chrome.
I am working on a post-compo version. If people will like this 48 hour 'game', I'm planning to make some bigger game out of this.
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FAQ:
How do I play it? The mouse isn't working!
You don't use mouse, silly :) Use WS/AD to navigate throught the menu and ENTER/SPACE to confirm.
Where is my health? I can't see my health!
Bottom left corner.
Pressing SPACE to confirm is so irritating as it moves the whole screen!
You can use ENTER instead.
So.. what should I actually do?
The goal was supposed to be obvious. ESCAPE! To do that, you need to find and use a staircase on every floor/map. You'll know when you've found one. It's flashing.
Wait a second, there is no connection to the theme!
Have you finished the game? I didn't want to use the same mechanics as everyone else, so I've used the theme in the story.
Come on dude, isn't this just a Binding of Isaac clone?
Thinking about it yes, there are some aspects in common (dungeon generation). But if this game reminds you of the Binding of Isaac, it wasn't intended. If you haven't tried the Binding of Isaac yet, I recommend you to do so. It's a very neat game.
Have you played Dwarf Fortress?
Yes, I have played Dwarf Fortress and no, this is not a DF clone.
Pff.. only two types of enemies? Don't you think your game suck?
There are more enemies in upper floors.
I'm using Internet Explorer and the sound doesn't work. What should I do?
I don't know what happened there. Latest versions of IE are pretty solid, but some nasty magic is happening here. Please try another browser.
******************************
Thanks for playing my game.
You are awesome!
******************************
Nerdy stuff:
Language: Dart
Framework: VilTAGE (ViliX's Text/ASCII Game Engine - although it's a framework) Check it out at github.com/ViliX64/VilTAGE.
Graphics: Well.. letters, I guess.
Sound: FL Studio
******************************
If you'd like to contact me, find me on Twitter: @ViliX64
Take on the role of mysterious entity which has to escape from it's evil master's facility. Fight hostile entities and spend collected points on upgrades on your way out! Not everything is as it seems (to get the story + theme connectioun, you MUST FINISH THE GAME). Each floor's is randomly generated by my super algorithm.
Although it should work in every browser (except for IE - read in FAQ), I recommend you to play it in Google Chrome.
I am working on a post-compo version. If people will like this 48 hour 'game', I'm planning to make some bigger game out of this.
******************************
FAQ:
How do I play it? The mouse isn't working!
You don't use mouse, silly :) Use WS/AD to navigate throught the menu and ENTER/SPACE to confirm.
Where is my health? I can't see my health!
Bottom left corner.
Pressing SPACE to confirm is so irritating as it moves the whole screen!
You can use ENTER instead.
So.. what should I actually do?
The goal was supposed to be obvious. ESCAPE! To do that, you need to find and use a staircase on every floor/map. You'll know when you've found one. It's flashing.
Wait a second, there is no connection to the theme!
Have you finished the game? I didn't want to use the same mechanics as everyone else, so I've used the theme in the story.
Come on dude, isn't this just a Binding of Isaac clone?
Thinking about it yes, there are some aspects in common (dungeon generation). But if this game reminds you of the Binding of Isaac, it wasn't intended. If you haven't tried the Binding of Isaac yet, I recommend you to do so. It's a very neat game.
Have you played Dwarf Fortress?
Yes, I have played Dwarf Fortress and no, this is not a DF clone.
Pff.. only two types of enemies? Don't you think your game suck?
There are more enemies in upper floors.
I'm using Internet Explorer and the sound doesn't work. What should I do?
I don't know what happened there. Latest versions of IE are pretty solid, but some nasty magic is happening here. Please try another browser.
******************************
Thanks for playing my game.
You are awesome!
******************************
Nerdy stuff:
Language: Dart
Framework: VilTAGE (ViliX's Text/ASCII Game Engine - although it's a framework) Check it out at github.com/ViliX64/VilTAGE.
Graphics: Well.. letters, I guess.
Sound: FL Studio
******************************
If you'd like to contact me, find me on Twitter: @ViliX64
| Web (HTML) | http://gamejolt.com/games/arcade/entity-unchained/41009/ |
| Source (GitHub) | https://github.com/ViliX64/EntityUnchained |
| Playlist about this game (YouTube) | https://www.youtube.com/playlist?list=PLf5vEuOWKqWgNeZInQVXunIFsZFZ04EBb |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=29167 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.28 | 459 |
| Audio | 2.93 | 422 |
| Fun | 3.11 | 521 |
| Graphics | 3.31 | 419 |
| Humor | 2.57 | 491 |
| Innovation | 2.96 | 679 |
| Mood | 3.07 | 429 |
| Theme | 2.83 | 1114 |
Sometimes a little hard to read and upgrades do a lot of telling rather than showing, but I'm nitpicking. I bloody love the ASCII engine, it's genuinely brilliant. 10 points.
Haha love it man!
Pretty neat, although it is a bit painful to look at sometimes.
Good graphic, good sound, average gameplay [for 48 hour, it's amazing].
With a bit of polishing can become a very excellent game.
Well done!
The graphics are cool as well, although at times it's a bit tough to see the enemy's bullets, since he's bright red, the background is white-grey like.
I really like your unique art style, and no the graphics in this strongly differ this from the binding of Isaac.
I had fun in it, and there was a lot of humor.
One thing that was hard was the health, I could not really tell how much health I had.
I think that's since I never got hit, and then when I thought I had infinite health, I took my eyes off the screen, about 5 minutes, then I died suddenly. :3
Keep up the good work buddy! :D
5 stars for all! XD
One thing what was a little odd to me was that it seemed like it was OK to collide with the plus shaped enemies. And it was really hard to read in the menu and introduction. Other than that, a really solid entry.
Well done!
5* for theme :-)
Congrats, I like the mood and the style!
Also the text is spaced far apart, making it hard to read.
More people should do games like this.
I managed to make it through the whole game almost exclusively firing right :-)
Ending was a clever way to resolve the theme. Good job!
Nice game, I like the concept :D