The Room by Kain.Oborin
A small somewhat confusing game that takes place after your character wakes up in a small prison like room.
NOTE: This game does have "three" endings. Technically two, but I'm a nice guy so I'll count the third one anyway.
-Note If you have trouble finding all the Stones, let me know and I'll post a spoilers link with all there locations.
I can be contacted on Twitter @KainOborin
And can be emailed at Kain.Oborin.Business@gmail.com
NOTE: This game does have "three" endings. Technically two, but I'm a nice guy so I'll count the third one anyway.
-Note If you have trouble finding all the Stones, let me know and I'll post a spoilers link with all there locations.
I can be contacted on Twitter @KainOborin
And can be emailed at Kain.Oborin.Business@gmail.com
Ratings
| Coolness | 48% | 1414 |
| Overall(Jam) | 3.70 | 143 |
| Fun(Jam) | 3.43 | 221 |
| Humor(Jam) | 2.86 | 362 |
| Innovation(Jam) | 3.22 | 382 |
| Mood(Jam) | 4.11 | 26 |
| Theme(Jam) | 4.10 | 93 |
Definitely a unique rpgmaker experience compared to the typical.
What I can probably suggest to you is to do some research in player logistics and game psychology. :) This is really important if you want to start developing adventure-type games (or any games!) and want to include hidden objects that are essential to certain end-game scenarios where things are only available in a short window. You really have to take the time to figure out how players will think -- after all, you might know where everything is, but you need to think like the player, making it logical to find items without making it too easy or too hard. :)
I really enjoyed myself otherwise. :) Thank you so much for sharing your game with me!
-AlucarX60
nice writing and story. you rock!
I liked all the aesthetic choices you made, though, and I think that other than that one little thing, it was a good experience. Thank you for the game!
This was a very intriguing beginning. I really wanted to keep playing through to the end. I kind of wanted to get to know the characters a little bit more, I know they didn't have any old memories? But it would have been nice to see a moment of them playing with the stuff together in the room or something along those lines. This was a pretty long game for a LD game! So awesome job on that.
The game reminded me of 999 a little bit (which can only be a really good thing, I think you'd like that game if you haven't played it already). If you were to expand on it, you could make a puzzle to get each of the stones.