Mobile gamer simulator by skyr
Welcome to the mobile gamer simulator!!!
You control the finder of mobile gamer, using the arrows to move and spacebar to tap. You can select three games to play:
1. Tower Defence: tap to shoot at the orcs
2. The block: tap or hold to move the player up or down
3. Zombie attack: tap to change the direction of movement
You control the finder of mobile gamer, using the arrows to move and spacebar to tap. You can select three games to play:
1. Tower Defence: tap to shoot at the orcs
2. The block: tap or hold to move the player up or down
3. Zombie attack: tap to change the direction of movement
Ratings
| Coolness | 45% | 1550 |
| Overall | 2.97 | 789 |
| Audio | 2.33 | 760 |
| Fun | 2.79 | 834 |
| Graphics | 2.79 | 738 |
| Humor | 3.52 | 89 |
| Innovation | 3.69 | 191 |
| Mood | 2.81 | 674 |
| Theme | 4.32 | 45 |
Feedback
Pcholt
08. Dec 2014 · 09:07 UTC
Clever concept! :)
swedishbacon
08. Dec 2014 · 10:39 UTC
Thats pretty funny! haha
Donutttt
08. Dec 2014 · 18:09 UTC
Is it a finger or a... maybe that's just me haha. Nice work though, it's an original idea and it's well executed.
JJEvil
08. Dec 2014 · 18:09 UTC
Freakishly big finger on my screen. Cool.
perfect victim
08. Dec 2014 · 18:13 UTC
very good take on the theme
Tonasz
08. Dec 2014 · 18:29 UTC
Mobile games without microtransactions? Always cool! ;) I liked finger mechanics making even simple things harder (but still on level giving satisfaction) due to controls and covering half of screen (like in real life).
Random Seed Games
09. Dec 2014 · 16:57 UTC
Fun idea, and it was executed pretty well!
geckojsc
09. Dec 2014 · 20:23 UTC
Best take on the theme I've seen so far! My one criticism is that even with the silly finger simulation controls, the games all seem a bit too easy, with no real difficulty curve.
mrexcessive
10. Dec 2014 · 15:48 UTC
Hi there. Nice idea, well executed. Serves to remind how annoying touch interfaces can be 'cos finger gets in the way. Good job!
PlonkyDonkey
10. Dec 2014 · 17:41 UTC
Very Nice Concept
zeal
10. Dec 2014 · 17:42 UTC
Great, well thought out! Can't see what's behind the finger, that's what is irritating when I play on mobile.
Frozen Fractal
15. Dec 2014 · 20:45 UTC
Interesting idea. I think it simulates some mobile design considerations quite well, like fat-finger inaccuracy and view obstruction. Now go integrate it with the Android and iOS emulators ;)
zatyka
16. Dec 2014 · 01:39 UTC
That was sort of fun. While it incorporated the theme well, the game would probably be better without the whole phone simulation aspect.
DonovanWu
21. Dec 2014 · 04:10 UTC
That's three games on one screen! Nice idea! XD
hissssssssss
29. Dec 2014 · 10:16 UTC
This is a cute minigame collection! Each game could have individually used some polishing (a lot of the enemies were too small, for example), but the finger-on-screen control was novel.