A Very Short Age of Very Small Empires by ZYXer
Do you want to play a real-time strategy game, but don't want to scroll around a large map? Then this is a game for you... A real-time strategy game - all on one screen.
INSTRUCTIONS:
Build up your town, train military units and destroy the evil Ork base.
HINTS:
- You can create laborers in the town center.
- You need to assign laborers to buildings for them to produce resources.
- The number of unassigned laborers is displayed next to the hammer symbol.
- Buildings will be built by unassigned laborers, so keep some laborers unassigned.
- You don't need resources to place buildings. The buildings will be built once you have enough resources.
- Click on your town center to see how many resources you have.
- Only military units can be controlled directly.
- Hold the left mouse button and drag to select military units.
- Iron mines can only be built on iron ore rocks.
IMPORTANT - WHY YOU CAN'T RATE GRAPHICS:
I wasn't able to finish all graphics before the Jam deadline, but I needed to make them so that the player could understand what's going on. That's why the graphics for some houses and all units were made after the Jam deadline.
INSTRUCTIONS:
Build up your town, train military units and destroy the evil Ork base.
HINTS:
- You can create laborers in the town center.
- You need to assign laborers to buildings for them to produce resources.
- The number of unassigned laborers is displayed next to the hammer symbol.
- Buildings will be built by unassigned laborers, so keep some laborers unassigned.
- You don't need resources to place buildings. The buildings will be built once you have enough resources.
- Click on your town center to see how many resources you have.
- Only military units can be controlled directly.
- Hold the left mouse button and drag to select military units.
- Iron mines can only be built on iron ore rocks.
IMPORTANT - WHY YOU CAN'T RATE GRAPHICS:
I wasn't able to finish all graphics before the Jam deadline, but I needed to make them so that the player could understand what's going on. That's why the graphics for some houses and all units were made after the Jam deadline.
Ratings
| Coolness | 50% | 3 |
| Overall(Jam) | 3.82 | 94 |
| Fun(Jam) | 3.77 | 79 |
| Humor(Jam) | 2.72 | 428 |
| Innovation(Jam) | 3.05 | 497 |
| Mood(Jam) | 3.49 | 206 |
| Theme(Jam) | 3.98 | 148 |
If you will be developing game more you should make introductionary tutorials that will introduce one building for every level. Not almost everything at once.
For strategy games there is a lot of time required.
The current UI is ok it is not confusing.
Good work.
overall pretty good
This is the type of game I'd love to make one day