Critter Blaster Extreme - Judge and Jury by Rocketship
They murdered your father. They murdered your grandfather. They murdered your grand-grandfather. They murdered your..
They basically killed all your ancestors. They are forest critters.
Your job is to finally take revenge on your ancestors and kill the attacking animals! Oh, and they got some new technology. Can you beat the mecha bear or the suicide bombing rabbit?
- KILL! Shoot the invading critters!
- KILL! Defend the five paths leading to your home!
- KILL! Collect experience points to upgrade your weapons!
- KILL!! Hunting has never been easier since the animals are coming to you!
CONTROLS:
W - Move the character up
S - Move the character down
LMB - Shoot
1 - Change weapon to pistol
2 - Change weapon to shotgun
3 - Change weapon to rifle
4 - Change weapon to blaster
CHANGELOG:
- Fixed a game breaking bug with mecha bears not appearing
- Fixed a bug with crosshair not being accurate, making it hard to play the game properly
ISSUES:
- Pause button just freezes the game, you have to reload if you press it
They basically killed all your ancestors. They are forest critters.
Your job is to finally take revenge on your ancestors and kill the attacking animals! Oh, and they got some new technology. Can you beat the mecha bear or the suicide bombing rabbit?
- KILL! Shoot the invading critters!
- KILL! Defend the five paths leading to your home!
- KILL! Collect experience points to upgrade your weapons!
- KILL!! Hunting has never been easier since the animals are coming to you!
CONTROLS:
W - Move the character up
S - Move the character down
LMB - Shoot
1 - Change weapon to pistol
2 - Change weapon to shotgun
3 - Change weapon to rifle
4 - Change weapon to blaster
CHANGELOG:
- Fixed a game breaking bug with mecha bears not appearing
- Fixed a bug with crosshair not being accurate, making it hard to play the game properly
ISSUES:
- Pause button just freezes the game, you have to reload if you press it
| Web | http://rocketshipclub.itch.io/critter-blaster-extreme-judge-and-jury |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=39351 |
Ratings
| Coolness | 79% | 2 |
| Overall(Jam) | 2.98 | 709 |
| Audio(Jam) | 2.66 | 515 |
| Fun(Jam) | 3.00 | 530 |
| Graphics(Jam) | 3.57 | 359 |
| Humor(Jam) | 3.20 | 218 |
| Innovation(Jam) | 2.29 | 899 |
| Mood(Jam) | 2.89 | 619 |
| Theme(Jam) | 3.39 | 648 |
Not a bad game overall, but it feels like two completely different gameplay styles clumsily merged together. Most games would go for either "lane changing" or "manual targeting" rather than both; maybe there's a clever way of combining the two, but here it just feels clumsy. Also, it would've been nice to see the enemies explode into gibs instead of just getting the same canned bloodspray animation for everything.
Art work is great!
Got very difficult after wave 6, but I prefere games that have a challenge to them!
Only two negative points was the aiming felt a little stiff and I felt some music would have polished the game.
On the whole a very nice entry Good Job.
Hilarious art, too :)
I like the weapon audio and art! good job on that.
It's still an interesting game pleasant to play!
Also, we can't see the life bar of the bear on the top row. So we don't really know if we're shooting it or not. But the remains remains fun anyway :)
Good graphics, decent sounds and nice attempt on trying different type of tower defence.