MINIMALISTIC MASSAGE (squirrels in space) by JeremyK

[raw]
made by JeremyK for LD31 (JAM)
MasterStarr and I have made a local pvp game where each player is trying to press the opposite button. Player must dash away from their pursuers while avoiding obstacles in order to emerge victorious.

SFX were done using bfxr

Music was made by Mawnz - http://www.newgrounds.com/audio/listen/561584

Ratings

Coolness 100% 1
Overall(Jam) 2.89 764
Fun(Jam) 2.81 686
Graphics(Jam) 2.58 808
Humor(Jam) 2.29 656
Innovation(Jam) 2.73 708
Mood(Jam) 2.70 741
Theme(Jam) 3.48 572

Feedback

RyanNielson
08. Dec 2014 · 16:36 UTC
Not too shabby, this could make for an interesting game if the controls were improved a little bit. I like the idea of a multiplayer game that isn't just killing each other. There's a nice avoidance and platforming competition as well. Well done, great idea.
BtheDestroyer
08. Dec 2014 · 16:37 UTC
Game wouldn't launch on Mac.
sharpie656
08. Dec 2014 · 16:40 UTC
Really nice game and the addition of multiplayer just makes it more awesome. It reminds me a lot of Super Meat Boy.
Slepice1
08. Dec 2014 · 16:48 UTC
Nice idea.
furriKira
08. Dec 2014 · 16:48 UTC
In the beginning, it's a death hit then the race begins! I like it~
Though, the music is so repetitive.
Yaroslav Kravtsov
08. Dec 2014 · 16:54 UTC
Sorry, I can't test multiplayer game only for my own. And I can't make my way to the button. Can recommend to look at Speed Runners game. It have similar idea of racing though challanges, but much more polished in movement mechanics.
Fede3751
08. Dec 2014 · 16:57 UTC
Cool! :D
Took me a little bit to finish it, but i had to play it alone! :(
This could be a great idea for a bigger project, keep it in mind! ^^
razieliyo
08. Dec 2014 · 16:58 UTC
I loved this one
maddogawl
08. Dec 2014 · 17:08 UTC
Very cool game, super hard to play by myself though :)
Tasteslikefuture
08. Dec 2014 · 17:09 UTC
Interesting idea! Pretty challenging to control both players at once. Has a pretty good feel. Great work!
Todnut
08. Dec 2014 · 17:30 UTC
Jump controls are little rough. It's pretty hard to play two player games since there's only me here.
floorman
09. Dec 2014 · 01:18 UTC
Really fun game. I played this with a friend and we had a good laugh.

Awesome game. =)
ThatNaughtyPanda
09. Dec 2014 · 01:20 UTC
Quite challenging, I didn't mind it. Though I'd probably have liked it better if I had someone to play it with.:P
Ken Scott
09. Dec 2014 · 06:34 UTC
The twitchy jumping makes the game hard to recommend. Also didn't feel like much of a competition.
JNyknn
09. Dec 2014 · 06:49 UTC
Graphics might be a bit ugly, but gameplay was nice and I liked the idea.
Cheshyr
09. Dec 2014 · 07:35 UTC
I like the co-op angle a great deal. Controls are a bit clunky, but the music is good. Well done.
Verz
10. Dec 2014 · 16:52 UTC
Cool game! It's a great idea try to expand it after LD, also I loved how the spikes get red once you touch it!
hypnoticbytes
10. Dec 2014 · 19:35 UTC
Nice game. Had a nice time playing with my wife (I won :) )
celanova
11. Dec 2014 · 02:37 UTC
Large game, but very interesting. Played with a friend of mine and we got a solid 30 minutes out of it haha, nicely done mate.
psychonull
11. Dec 2014 · 02:38 UTC
Good game. Really hard to play it at first.
hissssssssss
11. Dec 2014 · 09:17 UTC
I think the level design is a bit claustrophobic for how floaty the jump is. It's hard to get through small gaps with precision. I think wider spaces and more opportunity for the players to chase and collide with each other could work wonders here.

Kudos for tackling a multiplayer game in the jam, though: it's not easy, and I think you've done a pretty good job of it, all things considered.
Odefus
11. Dec 2014 · 23:17 UTC
I played against myself and somehow managed to only lose. Can imagine this being a fun competitive game with some improvements to the controls. They felt too slippery for my taste.
ViliX64
12. Dec 2014 · 14:37 UTC
Neat entry :)
Zwergesel
12. Dec 2014 · 14:40 UTC
The controls are a bit floaty, but the rest of the game is nice.
Benjamin
16. Dec 2014 · 10:23 UTC
The wall jump is difficult to handle but it seems fun. It's unclear which button each squirrel much reach, you should have use blue and red color for them.
ShellfishGames
18. Dec 2014 · 14:03 UTC
Ooh, why did you have to make it so difficult. :| Tried for about 10 minutes to reach one of the buttons and when I finally did, nothing happened. Couldn't figure out what to do, then tried to dash down but apparently didn't succeed as I just died as was respawned pretty far away.
I think this has a lot of potential to be very fun (and I assume when playing with a friend it might actually be, as both would fail equally bad and continue getting themselves killed over and over), but those slippery controls make it infuriating. :D