Color Collider by williamehk

[raw]
made by williamehk for LD31 (COMPO)
the game about hit the right color at the right time. you get one more point for each right color you hit.
IT'S ALL ABOUT THE TIMING.

the game is made in 1 script :D
c# and unity.

Ratings

Coolness 46% 1500
Overall 2.57 1087
Fun 2.30 1103
Graphics 1.92 1158
Humor 1.68 916
Innovation 3.32 408
Mood 2.09 1078
Theme 3.59 571

Feedback

stray
08. Dec 2014 · 11:48 UTC
Nice idea but it's tooooo difficult.
think about a way to help players dude
lisac
08. Dec 2014 · 14:23 UTC
Cool concept and gameplay, makes you think.

I had a high score of three though, as it is very hard, I really felt like I had earned my 3 points though ;)
Bronaldplo
08. Dec 2014 · 14:25 UTC
I think the game is quite cool, the idea is nice and the gameplay was quite hard, but after a few tries, it gets easier. Nice job!
Proximal Pyro
08. Dec 2014 · 14:26 UTC
Nice concept. Really difficult game tho. I feel like this is mostly using your memory so you can score.
GeeItSomeLaldy
08. Dec 2014 · 14:27 UTC
Could do with sound. I think an audible 'ping' when it changes colours could help with timing where to go next.
dekkuran
08. Dec 2014 · 14:48 UTC
Liked it. Cool idea. But, as with every one else. It's really fucking hard. Also, I think it would be nice if the areana was a bit more dynamic and margin for error smaller.
chadheim
08. Dec 2014 · 14:49 UTC
Interesting idea. I found it quite difficult. Maybe the ball could change color slower, or better yet have some sort of progress indicator on the ball so we know how long it will stay its current color so we can plan ahead.
Tipyx
08. Dec 2014 · 14:50 UTC
So difficult, but I salute the idea :)
Slepice1
08. Dec 2014 · 14:51 UTC
Cool game, but need little more juiciness (sounds, effects)
Vulture Tamer
08. Dec 2014 · 14:52 UTC
at start just move 2 places down

rest of the game just continue going down one step ( sometimes the timing is just to slow so you need to skip a step )

neat game, but too easy to figure out...
BobMorate
08. Dec 2014 · 14:55 UTC
I like the idea of only being able to bounce on the same color, but the speed of your square and the alternating colors are a bit too unpredictable to go far on it. Even when I figured out what I had to do, I never managed to reach a score higher than 3 because either I was too slow to calculate which square I would hit, or because the color changed on the very last second making me lose. With a bit more work on this, I can see how this can be really fun, so keep trying!
Enzo42
08. Dec 2014 · 15:30 UTC
Really hard, good concept
mrexcessive
11. Dec 2014 · 09:37 UTC
Hi there. Nice idea, but the colour changes make it too hard... which is tricky. Maybe can somehow show sequence of colours coming up inside the mobile ? Shame no sounds.
SinistraGames
13. Dec 2014 · 00:33 UTC
I like this concept! You get a plus for innovation. but all over it seemed a bit lacking in character. But it did keep my brain teased for some minutes :)
pjimmy
13. Dec 2014 · 17:14 UTC
quite challenging, very simple and straightforward cool little game
TyrusPeace
26. Dec 2014 · 18:45 UTC
Tough, especially when it loops from one color to the other. It'd help if there was a musical beat going along with the gameplay, to help the player remember when the color changes. It'd also help if the colors on the sides looped a bit (having one extra green at the bottom would go a long ways), but I get you'd lose a lot of the uber-difficulty then.

Cool concept, and it kept me busy for a while. Ended up being fun for spectators to watch, too.
Wakka
29. Dec 2014 · 15:19 UTC
web link doesnt work