Solitude by The Evil Cult
Solitude is a small survival RPG with crafting and combat. The world has many items for you to collect. Can you find them all?
For this theme, we wanted to see how much detail we could pack into a single screen game. Almost everything in the world can be interacted with in some form and used in some way.
HOW TO PLAY:
- Controls are WASD, Space, and Mouse. Your character can double jump by pressing Space again while in mid-air. You can drop down through some platforms by pressing S.
- You can use the mouse-wheel or number keys to select different items on your hotbar, as well as simply clicking on them.
- Clicking on an item in the hotbar will also bring up options for crafting with it. It will show all recipes that you currently have the materials to create.
- To interact with objects in the world using your bare hands, right-click on the object.
- Some items have interactions with objects in the world. To use the item you have selected in your hotbar, left click on the object you want to use it with.
- You can also use left click to swing your current item as a weapon. Some items do more damage than others.
Thank you for taking the time to view our Ludum Dare page! We hope you enjoy playing our game and would love to hear all of your feedback.
There is no "win" condition in this game, it's more a sandbox. If you want to know when to stop playing, a pretty good one would be when you've been able to craft a Champion's Blade, a Health Potion, and a Cooked Fish.
Credits:
Programming, Design, Art - Patrick Beasley
Design, Art, Sound Design - Andrew Beasley
All of our sound effects were obtained from users on http://freesound.org/ under the Creative Commons 0 license.
http://creativecommons.org/publicdomain/zero/1.0/
The music is Pamgaea by Kevin MacLeod (incompetech.com).
For this theme, we wanted to see how much detail we could pack into a single screen game. Almost everything in the world can be interacted with in some form and used in some way.
HOW TO PLAY:
- Controls are WASD, Space, and Mouse. Your character can double jump by pressing Space again while in mid-air. You can drop down through some platforms by pressing S.
- You can use the mouse-wheel or number keys to select different items on your hotbar, as well as simply clicking on them.
- Clicking on an item in the hotbar will also bring up options for crafting with it. It will show all recipes that you currently have the materials to create.
- To interact with objects in the world using your bare hands, right-click on the object.
- Some items have interactions with objects in the world. To use the item you have selected in your hotbar, left click on the object you want to use it with.
- You can also use left click to swing your current item as a weapon. Some items do more damage than others.
Thank you for taking the time to view our Ludum Dare page! We hope you enjoy playing our game and would love to hear all of your feedback.
There is no "win" condition in this game, it's more a sandbox. If you want to know when to stop playing, a pretty good one would be when you've been able to craft a Champion's Blade, a Health Potion, and a Cooked Fish.
Credits:
Programming, Design, Art - Patrick Beasley
Design, Art, Sound Design - Andrew Beasley
All of our sound effects were obtained from users on http://freesound.org/ under the Creative Commons 0 license.
http://creativecommons.org/publicdomain/zero/1.0/
The music is Pamgaea by Kevin MacLeod (incompetech.com).
| Java Multiplatform | http://www.evilcult.net/solitude/solitude.zip |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=8607 |
Ratings
| Coolness | 26% | 2075 |
| Overall(Jam) | 4.19 | 12 |
| Fun(Jam) | 3.52 | 176 |
| Graphics(Jam) | 4.41 | 56 |
| Humor(Jam) | 2.93 | 330 |
| Innovation(Jam) | 3.10 | 459 |
| Mood(Jam) | 3.86 | 62 |
| Theme(Jam) | 4.23 | 47 |
I would really like try it out.
Also, this looks like some survival game, but I have no clue what is the goal and how I may win the game...
You should add a tutorial or something like that, this page is an inappropriate place for instructions to be. But I liked the exploration aspect. It took me a while to find something to it, but then I couldn't stop playing. And you need to add inventory rearrangement, finding a sword in my pockets takes time.
Also, I managed to fall of the screen to the left. How could you miss that?