Colony: Asteroid by Space_man
Colony: Asteroid is a city building game where you are confined to a small screen-sized asteroid, with nothing beyond those borders but the emptiness of space.
I was a bit over ambitious with this, so there's not a whole lot of content and no real way to win (other than building a cool city), but if nothing else it's a pretty awesome road building simulator.
Controls:
Mouse controls most of the game
'g' toggles the building grid
I was a bit over ambitious with this, so there's not a whole lot of content and no real way to win (other than building a cool city), but if nothing else it's a pretty awesome road building simulator.
Controls:
Mouse controls most of the game
'g' toggles the building grid
| Windows | https://www.dropbox.com/s/0x91l24bizihh7l/Colony%20Asteroid.zip?dl=1 |
| Original URL | https://ludumdare.com/compo/ludum-dare-31/?action=preview&uid=18713 |
I love strategy/colony building games. Nicely done dude! Hope you add to it!
I couldn't figure out what the brown X icon was on houses. I presume the green was no food, and yellow no electricity, though I was also unclear how they eventually got food and electricity. I built solar panels and greenhouses, and eventually the icons went away, but the causal connection and timing was murky.
The guys wandering the roads gave the colony a good lived in feeling, but were they actually doing anything? I couldn't tell. Also, did there different colors mean anything?
Super-minor interface observation: Deselecting the active tool when left clicking on an invalid spot was unintuitive to me. If I made a trivial mistake clicking in the wrong spot, I had to then reselect the tool again to build in the intended spot.