Glow Drop by Gamepopper
Controls: Mouse/Touch Input only!
Glow Drop is a physics based puzzle game where you eliminate drops as they fall. You can eliminate multiple drops at once by touching/clicking drops which are adjacent to drops of matching colours.
There are also special white drops which could either hinder or help you play, depending on if and when you use them.
To fit with the theme, this game uses only one Construct2 layout. Multiple layers and eventsheets made it possible to fit the entire game on one screen.
Glow Drop is a physics based puzzle game where you eliminate drops as they fall. You can eliminate multiple drops at once by touching/clicking drops which are adjacent to drops of matching colours.
There are also special white drops which could either hinder or help you play, depending on if and when you use them.
To fit with the theme, this game uses only one Construct2 layout. Multiple layers and eventsheets made it possible to fit the entire game on one screen.
Ratings
| Coolness | 100% | 1 |
| Overall | 3.47 | 289 |
| Audio | 3.27 | 225 |
| Fun | 3.65 | 133 |
| Graphics | 3.15 | 511 |
| Humor | 2.16 | 785 |
| Innovation | 3.13 | 553 |
| Mood | 2.89 | 600 |
| Theme | 3.65 | 482 |
Nice work!
I like it, for a replay I would like to be able to turn the music off.
.nice game
Direct on my mobile phone for travel! ;)
I, of course, got really stressed quite soon and never obtained any great score, but one thing (I think) I noticed was that the balls seemed more and more reluctant to register my clicks the harder the game got. I don't know if that was by design, if it was just my stress speaking or some quirk of having more balls in play. If it was meant to get harder, maybe visually display the shrinking hit area on the balls.
Also, maybe due stress, I never figured you if the magic balls were surprise balls that you couldn't know what they'd produce or if there was some way of being smart about them. If the latter, maybe have a ? on them or something...
I would have liked if spheres that are close to each other would get more easier selected, or perhaps some indicator on mouseover (hard to see how that could work on android).
I do think this was a nice twist on match-3 genre. Works pretty well already.
One additional thing to consider: Why spheres? Why not other shapes?