hot & cold by Wir
---------------POST JAM EDIT-------------------
So i (Markus) overslept the last day. I was supposed to get up and merge my code with the fancy menue code of Robin.
so the code & art for the menue was actually done during the 72 hours.
Anyway, please rate the original version (java & source). The other one is just here because we have it done so we might as well upload it...
---------------ORIGINAL POST-------------------
Hey!
About the Game:
It's a turnbased 2 playergame. You can either play it on one computer by sharing the mouse or by a local multiplayer. There is a brief explanation of how to play in the "how to ...?" section on the bottom right of the screen.
ps.: if you want to concentrate you can toggle the movable ice shells, the moving water and the snowflakes
------
About us:
We are a team of 6 students:
-Robin Schuler: Code (ingame menue)
-Achim Grossmann: Music & Animations
-Felix Krauss: Art (platforms)
-Dominik Schmidt: Art (platforms)
-Garam Kim: Art (warriors, whale, snowman, coin)
-Markus Schmidt: Code & Animations
So i (Markus) overslept the last day. I was supposed to get up and merge my code with the fancy menue code of Robin.
so the code & art for the menue was actually done during the 72 hours.
Anyway, please rate the original version (java & source). The other one is just here because we have it done so we might as well upload it...
---------------ORIGINAL POST-------------------
Hey!
About the Game:
It's a turnbased 2 playergame. You can either play it on one computer by sharing the mouse or by a local multiplayer. There is a brief explanation of how to play in the "how to ...?" section on the bottom right of the screen.
ps.: if you want to concentrate you can toggle the movable ice shells, the moving water and the snowflakes
------
About us:
We are a team of 6 students:
-Robin Schuler: Code (ingame menue)
-Achim Grossmann: Music & Animations
-Felix Krauss: Art (platforms)
-Dominik Schmidt: Art (platforms)
-Garam Kim: Art (warriors, whale, snowman, coin)
-Markus Schmidt: Code & Animations
Ratings
| Coolness | 81% | 2 |
| Overall(Jam) | 2.83 | 802 |
| Audio(Jam) | 2.51 | 564 |
| Fun(Jam) | 2.78 | 703 |
| Graphics(Jam) | 2.91 | 669 |
| Humor(Jam) | 2.70 | 435 |
| Innovation(Jam) | 2.89 | 600 |
| Mood(Jam) | 2.82 | 668 |
| Theme(Jam) | 3.03 | 867 |
We absolutely recommend to watch the timelapse it麓s amazing D
I need to find someone to play this with, playing it alone was good enough to learn the mechanics but I can tell it's going to be a lot more fun with an actual opponent! The art is also very cool. Nicely done :)
@ cake oh yeah its pretty awesome against other players, we are pretty sorry that we couldnt make it run via internet (its possibly within a network or via mouse sharing (we,the team used hamachi to play against each other)
@sharky, y that isnt possible, only to persons in a network with you
@ chaoseed, the path should be hard to make! and for the difficulty to see what platforms are connected you can turn of the movable ice shells then you should see it better ^^
A nice idea and rather well executed too, though there were some things that could've been clearer.
It could've been helpful - for instance - with a small graphic showing just which directions each platform will connect to when placed. Something like a small box in one corner where you draw a the connections.
Another thing that would've made it a bit more unique would be to have different textures for the summer/winter platforms, something like ice and rock.
Either way, nice graphics and sounds.
I'm not sure that dig in gameplay. But music is lovely!:)