ShiftDefender by MountainRanger

[raw]
made by MountainRanger for LD35 (COMPO)
This is my second game made for LudumDare, and I must say it was really fun!!
Anyway, this is how you play my game:
q,w,e - change character
space - jump(ninja)
shift - transform into godzila. uses all your power(blue stuff)
shield guy uses his sheld to block tanks and explode grenades using power
shoot the planes with turret guy to regain health
also restart with space in the score screen

I hope you enjoy it:)

Ratings

Coolness 54% 3
Overall 2.33 927
Fun 2.41 859
Graphics 2.19 848
Humor 2.54 347
Theme 2.81 777

Feedback

fafastudio
19. Apr 2016 路 15:27 UTC
I suppose there was a rock scissor paper system but i couldn't figure it out.

Nice entry anyway ! =)
馃帳 MountainRanger
19. Apr 2016 路 15:34 UTC
thx
dringy
19. Apr 2016 路 15:34 UTC
Very unique, fun and strangely complex game. Hard to master, couldn't get more than 43. Very well done though.
homeworld
19. Apr 2016 路 16:50 UTC
I guess you gotta jump over the tanks and block the bombs and shoot down the planes? got to 34... Fits the theme.
sndr
19. Apr 2016 路 18:28 UTC
I like the mechanic underneath the game, but it's really hard to play.
I guess the enemies are spawned randomly, because it can get very messy very early on the game. I would suggest that you balance that if you do any post-LD version. :)
馃帳 MountainRanger
20. Apr 2016 路 03:59 UTC
ok thx for the feedback
Biliogadafr
20. Apr 2016 路 21:29 UTC
I like jump on planes :)
neontropics
20. Apr 2016 路 21:58 UTC
Pretty cute game! The mechanics are good but the learning curve is very harsh - it would benefit a lot from an easy first minute, and I think you could probably cut the enemy speed in half to let the player think a bit more on the shape shifting decisions. Nice entry!
teamross
21. Apr 2016 路 13:02 UTC
Nice concept!
I like the gameplay and mechanics.
Sometimes a bit difficult for me, but overall good work here!
nihilaleph
22. Apr 2016 路 02:47 UTC
Nice concept! Though it's a bit hard to figure out how to play it... Still can't kill things decently xp

Anyways great work!
MayankUnreal
23. Apr 2016 路 23:44 UTC
Nice concept and graphics.
thegoofromspace
25. Apr 2016 路 08:27 UTC
neontropics covered it pretty well: decent enough idea, but it all happens so fast it's tough to handle. Even when I figured the game *in theory* I had a lot of trouble *in practice.* The game would be easier if it were easier to jump over tanks after blocking one, which comes down to move speed.

High score: 28. Lowest high score of anyone around here, hah!

Also, I encountered a weird bug where it wasn't possible to jump as a ninja sometimes. Not sure what that was about, but I feel like I could've gotten more than 28 points on that one good run if he'd been jumping...

Screw it, I'll play ONE MORE...

HAH! NEW HIGH SCORE: 50! And NO ninja-jumping bug this time!
馃帳 MountainRanger
25. Apr 2016 路 11:56 UTC
glad you enjoyed it
Louspirit
28. Apr 2016 路 18:42 UTC
The controls were a bit hard to master, but good idea ! Experimented a bug when dying in turret, at restart have the sprite of ninja but hability of turret.