Terrormorph by Yann Eves

[raw]
made by Yann Eves for LD35 (JAM)
Suddenly awoken by the on-board security systems, your space crew is threatened by an alien imposter - a parasitic force that morphs one of your crew to commit nightly terrors. Decide where this evil lurks and expel it, to preserve humankind.

Built by a bunch of novice #gamedev co-workers at The Skiff in Brighton, where we also organised our region's real world gathering, Terrormorph should meet your expectations so much as your expectations may be for devs familiar to the code environment producing everything from scripting to pixel art.

Feedback

ruchirbapat
19. Apr 2016 · 12:10 UTC
an intersting game, nice.
play and rate my game here: ludumdare.com/compo/ludum-dare-35/?action=preview&uid=88260
Liam :D
04. May 2016 · 04:02 UTC
The game itself is a fairly simple voting/elimination game. It was quite a challenge to get it to work. I like the execution a lot - the fireworks are neat, the sounds are good, graphics are neat, etc. The choice of fonts and colours is very fitting. The game also works surprisingly well for a network game. On the technical side, it's actually really neat. It suffers from being an LD game that requires a certain number of simultaneousness players though. It also correctly identified the traitor between "Liam", "Lime", "LL", "Lime Too" and "Lemon" -> Lemon.
kabel
08. May 2016 · 13:17 UTC
Seriously? A multiplayer game for an audience that barely exists? Why? This way no-one can play this...There is no point...