Double Invasion by JoshP97

[raw]
made by JoshP97 for LD32 (COMPO)
A simple 2D game in which the player defends against aliens and demons.

Ratings

Coolness 41% 1634
Overall 2.74 921
Audio 2.56 607
Fun 2.18 1056
Graphics 2.60 817
Innovation 2.42 973
Mood 2.33 945
Theme 2.39 1050

Feedback

Kushulain
21. Apr 2015 · 19:37 UTC
The game goes slower and slower as enemies arrive.
It looks funny though :( I would have enjoyed to be able to rate your game !
Andy Gainey
25. Apr 2015 · 14:09 UTC
Painfully slow; as Kushulain said, seems to be tied to the number of dynamic objects being drawn.

Even if it were running at a much faster speed, though, it felt impossible to be able to reach and shoot down all enemies, given the speed of the player unit relative to the speed of the enemies. I spent my first $80 on a movement upgrade, hoping that it would carry over from one game to the next, but it doesn't appear to do so. That would be one way give the player a chance, though they would have to suffer through a lot of losses without giving up for that to work.
elpaulo
25. Apr 2015 · 14:10 UTC
As said earlier by Kushlain, i can't kill 2 enemies in a row because of the speed, who goes slower on time.
Tselmek
25. Apr 2015 · 14:10 UTC
Nice concept yet the pace is very very slow.
davidB
25. Apr 2015 · 15:13 UTC
idem (slower) :-( , I like the background music
bace1000
25. Apr 2015 · 15:56 UTC
It was too slow to play at all on my laptop. Shame, it looked really promising :(
Dagatts
09. May 2015 · 01:12 UTC
Really slow, but nice gameplay. Love the menu/upgrades. Good job! =)