Alexis' Mission by Conflei

[raw]
made by Conflei for LD32 (COMPO)
Hello everyone, greetings from Caracas, Venezuela.

Starting with my own goal, this year i will be making all my ludumdare games in 3D and i'm starting with this project, i hope you enjoy.

Follow me on Twitter: @FelixIzarra

=============== Alexis's Mission (Ludumdare 32 Entry) =============

There is a Spacecruise (SC Cassiopeia) having troubles with their supplies and screws. A new message have been arrived to your ship (VSS Humboldt-1) asking for help.

You have no missiles but you can shoot you own ship's screws! So use it wisely!

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Share your score and i'll put it here!

=== Best Score: XX By: YY==========

Ratings

Coolness 69% 3
Overall 2.97 730
Audio 3.47 154
Fun 2.78 789
Graphics 3.38 359
Humor 2.59 624
Innovation 2.92 670
Mood 3.25 295
Theme 3.22 653

Feedback

mtanton
20. Apr 2015 · 03:39 UTC
Nice game. Ship controls could be a bit more intuitive, and first person would be nice. Good job overall though!
Bitterdeath
20. Apr 2015 · 05:09 UTC
couldn't understand the firing and where my screws were going.
Matthew Rayfield
20. Apr 2015 · 05:09 UTC
Liked the plot / idea.. Found the game very hard. Possibly a bit hard to control.

I dig the idea of shooting your own screws !
Recursiveanomaly
20. Apr 2015 · 05:11 UTC
Sweet graphics! I had difficulty aiming the screws. The fire sound was neat.
TheBigShot
20. Apr 2015 · 05:15 UTC
The sound is quite good. But tere are a lot of graphical glitches that kinda ruin the mood of the game. Its quite challenging and fun at first, but it quickly looses its charm. Good game overall
ShIxtan
20. Apr 2015 · 05:27 UTC
I had trouble getting the screws to fire correctly, not sure if I was doing something wrong. But I thought it is very pretty, and I like the idea
Figglewatts
20. Apr 2015 · 12:28 UTC
Controls were a bit iffy, but other than that it was pretty fun.
Jan Marcano
20. Apr 2015 · 16:26 UTC
10/10 would unscrew again
surpent
22. Apr 2015 · 12:53 UTC
Operation I did not to proceed with difficult.
However, I liked the atmosphere!
CiderPunk
22. Apr 2015 · 13:01 UTC
the direction the screws went seemed to have very little relation to the orientation of the targeting box, it would benefit from a way to boost sideways so you could avoid the incoming fire and return fire at the same timw
stoarch
23. Apr 2015 · 00:38 UTC
Good game. But I await shrapnell screws not missiles. Amazing, you make 3d game in 2 days. Gameplay is difficult - too many enemies and average ship life 5-10 seconds. You're hardcore gamer. I can not take down first ship.
EwChap
24. Apr 2015 · 03:34 UTC
love the music. Was hard to tell where the shots were going after firing.
pvwradtke
24. Apr 2015 · 03:36 UTC
Idea is nice, liked the concept of going to the extremes to dismantle the spaceship to defeat enemies. However, controls are really hard, it's not easy to predict where the screws will hit.
richiebranson
24. Apr 2015 · 03:59 UTC
graphics were pretty cool. Controls were a bit tough to understand, but otherwise, good entry. +1 on the audio...very immersive!
Cryotube
24. Apr 2015 · 04:01 UTC
Screw aiming is a bit screwy, haha. Intuitively I expected the screws to fly in the direction of the crosshair, but it felt like they were going everywhere. Great job simulating a space battle environment in 48 hours!
calavera
24. Apr 2015 · 04:59 UTC
not sure why i kept dying but i liked the mood!
scorched
25. Apr 2015 · 07:59 UTC
Liked the game, though couldn't really play it: the screws go in the opposite direction of sight. Not sure if it's a bug or a feature, but it's misleading for sure
RARoadkill
25. Apr 2015 · 23:26 UTC
Always nice to see another 3d space game. well done, aiming did feel a bit weird, but is still very playable
TobiasNL
26. Apr 2015 · 09:24 UTC
The aiming was a bit off, and the gameplay was somewhat flat. Overall a pretty good entry though, and thumbs up for the whole 3d thing! :D
Os_Reboot
05. May 2015 · 02:17 UTC
Fun entry. If you rotate 90 degrees you can fly sideways through the entire game with little difficulty. You might also want to fix the cross hairs, screws didn't even come close to the target. Great mood, nice graphics. Good job overall!
chromebookbob
10. May 2015 · 16:28 UTC
Great mood at the start, but I don't understand the unconventional weapon.