A Way Out by Jakob37
Explore a struggle with dark thoughts using words as your weapon.
A brief typing game/shoot em' up game with emphasis on atmosphere.
Created for the Ludum Dare 32 compo.
Code, sprites, sound, music and text by Jakob Willforss, LinkPactGames (https://thesunwillgoout.wordpress.com).
Controls:
- Left/right arrow to navigate menu / change column in game.
- Space to choose in menu / fire in game (when a word is completed).
- Letters in game for typing the target words.
Known issues:
- Seems to be unable to play music on some versions of Firefox, while working fine on Google Chrome.
Toolkit
Code: JavaScript and Phaser
Music: FL Studio
Sound: Bfxr
Visuals: Gimp
A brief typing game/shoot em' up game with emphasis on atmosphere.
Created for the Ludum Dare 32 compo.
Code, sprites, sound, music and text by Jakob Willforss, LinkPactGames (https://thesunwillgoout.wordpress.com).
Controls:
- Left/right arrow to navigate menu / change column in game.
- Space to choose in menu / fire in game (when a word is completed).
- Letters in game for typing the target words.
Known issues:
- Seems to be unable to play music on some versions of Firefox, while working fine on Google Chrome.
Toolkit
Code: JavaScript and Phaser
Music: FL Studio
Sound: Bfxr
Visuals: Gimp
| Web | http://jakob37.itch.io/ld32-awayout |
| Source | https://www.dropbox.com/s/zfjf6r754nisqas/ld32_release1.zip?dl=0 |
| Original URL | https://ludumdare.com/compo/ludum-dare-32/?action=preview&uid=50156 |
Ratings
| Coolness | 100% | 1 |
| Overall | 3.43 | 322 |
| Audio | 3.44 | 165 |
| Fun | 3.35 | 317 |
| Graphics | 2.51 | 866 |
| Innovation | 3.19 | 486 |
| Mood | 3.50 | 162 |
| Theme | 3.65 | 305 |
I also didn't get when my cannon had how much power :)
Also, you've said in comments that my game doesn't work for you. What error did you get exactly?
@HolyBlackCat: I have posted the error message in your games comments.
I don't know if it is a good idea, but what if you could save up your shots. Either because you don't need to shoot at the moment or because the shot becomes extra powerful if it is a two or even three word shot.
Oh almost forgot. Nice feeling with the words, the colors and the music.
I liked local minimum's idea about storing words, together with some kind of visualization, which could replace the current somewhat diffuse charge-system. I wonder if there is an easier way of moving the character, will think more about that. Could also do a more smooth ending.
Thanks again!
The game itself is fun to play, I like the core idea, especially how you didn't limit yourself to "word typing" but also included the ship movement and space to fire. Kudos for releasing such a polished game in such a short timeframe!
It would be cool if words we are typing made sentences. You can add story in this way...
I have attempted to play and give some thoughts on each of your games, and will continue to do so. I have enjoyed this a lot :)
Testing help: Instinctively I press "back" when I made a mistake, then I went to the previous webpage.
Very good mood! Nice!