Squirrel Man, nuts! by kunzbe

[raw]
made by kunzbe for LD32 (COMPO)
### Description
The adventures of Squirrel Man begin.

With a handful of nuts an a lot to give he, Squirrel Man, travels the world
to get rid of all ...

Squirrel Man is accompanied by his demonic squirrel minions.

### Control
WASD : move
left click: nutty action, control your demonic minion squirrels
Enter : enter game
P : pause (not written on main screen)

### tools
libgdx, supercollider, LabChip, Gimp, FilterForge, Google

### fun fact
I tried to do a 'diablo 2 summoner'-ish minion game. Too much to do...

### Techi fun facts
- online map generation algorithm. So the map gets generated as you walk in it :) hehe
- first time use of scene2d.ui of libgdx

Ratings

Coolness 100% 1
Overall 3.04 680
Audio 2.68 561
Fun 2.96 621
Graphics 2.47 881
Humor 3.17 320
Innovation 3.21 474
Mood 2.94 543
Theme 3.32 564

Feedback

V_V
20. Apr 2015 · 22:10 UTC
Great game! I liked the implementation of the theme. Very innovative! The level generator is a big plus as well.
nevet
21. Apr 2015 · 23:42 UTC
that is one scary squirrel!!
KCrimson
22. Apr 2015 · 20:18 UTC
Interesting mechanics, the music was quite catchy and it had dynamic lighting. I was able to run off the stage however
louis.denizet
22. Apr 2015 · 20:21 UTC
Lol yeah scary squirrel that wants my nuts... This might become really fun with some more polishing ;)
xandy
22. Apr 2015 · 20:26 UTC
cool idea and nice music. the mechanic fits the theme very well but it was very hard to die in the game and hard to feed the hungry squirrels because the others blocked them. had a lot of fun!
michael.meadows
22. Apr 2015 · 20:34 UTC
Wow - that was slightly weird. Spent a third of the game figuring out what was going on, another third using my squirrel to tank, and then the last third after losing my squirrel running and being chased by a screen full of monitors. Much fun - good game!
careless
22. Apr 2015 · 20:35 UTC
Lighting was different, what did you use? Nice map generation, liked the idea of the angled tiles rather than just normally aligned.

Good to have some upgrades, the enemies were pretty crazy. I went a bit mad and kept running out of nuts too quickly.

Lots of fun
PinkIndian
22. Apr 2015 · 20:42 UTC
Nice. Love the combat squirrel. But the nuts collecting doesn't work sometimes, or feels like it.
lochmann-apps
22. Apr 2015 · 21:25 UTC
Hi knzbe, thanks for your feedback, yeah the sound is a bit annoying, but hey, it's selfmade! ;-) @Your game: Quite crazy one, but funny and definitely unconventional ;-)
huga
22. Apr 2015 · 23:18 UTC
Wow, that was nuts..........
ConflictiveLabs
22. Apr 2015 · 23:30 UTC
Very funny and great game mechanic
F. Wiktora
22. Apr 2015 · 23:33 UTC
Much more fun than I expected!
It gets a bit repetetive after a while, but I still feel a little bit addicted.
The music is a bit odd, but not annoying.
Good work!
Smiley
22. Apr 2015 · 23:34 UTC
yay.. another libGDX game :) nice with the box2d debug mode with the right button ;)
Taldius
22. Apr 2015 · 23:39 UTC
That was indeed an unconventional weapon! The idea is really fun and the game is well done.
Good job!
acro
23. Apr 2015 · 01:23 UTC
Just sat and played this for 20 minutes straight, longer than anything else on the site. And judging by other comments I didn't even scratch the surface compared to some others. Level 10 seemed kinda far off, even, so there's still more I've not seen, like I kept going wondering what the 'tree squirrel' thing was about.

Hopefully you won't take offense when I say the graphics look like crap - but that really hides the fact that this works amazingly well! Alas, I reached a narrow choke point and all 5 of my squirrels got trapped and I was separated and overwhelmed, so a bit buggy with squirrel pathing getting stuck in the blue obstacles (was that.. water?). Right-click shows all your hitboxes/steering behaviour vectors, was that meant to be visible?
But anyway - the music is really good, it sets a nice tempo for play.
The mechanics all complement each other really neatly, and this is a great use of the theme. It's also really impressive the amount of movement behaviour you got working - I'd have thought that would take weeks of work to debug and get fun gameplay out of, but this proves me wrong on that.
coderitual
23. Apr 2015 · 22:11 UTC
I like this crazy graphics and mood. Live it looks much more interesting than screenshots show.
LD_LAN_Party
23. Apr 2015 · 22:22 UTC
Reminds me of the Christmas Critters episode on South Park.
Somnium
25. Apr 2015 · 06:27 UTC
Fun game, strangely addictive :-) And killer squirrels are a unique take on the theme!
Zeriver
26. Apr 2015 · 14:49 UTC
Pretty fun game. I really like the idea and execution. The more squirrels you have the harder it gets but you need more minions to be able to defeat enemy, nice balance.
TheScopelessOne
26. Apr 2015 · 18:12 UTC
The infinete generating map is impressive but it is not that obvius what you are supposed to do inj the game.
bossmojoman
26. Apr 2015 · 22:23 UTC
I liked this game way more than I want to admit. Interesting take on the theme, great job! very fun!
seankimdesign
26. Apr 2015 · 22:36 UTC
I liked the idea a lot. Some frustrations aside, I think the mechanic was solid. Surprisingly addictive as well. Kudos!
bace1000
27. Apr 2015 · 15:05 UTC
Lots of content but the graphics really need some work xD
MonoS
27. Apr 2015 · 16:16 UTC
Ok, the music was cool, maybe the graphics need a bit more work.

Wasn't really sure what to do and in the end i lost but don't know why, my energy was almost full.

Pretty fun in some sense.
Fluffy Tigers in the Sky
03. May 2015 · 13:03 UTC
The game started of quite cool, but after following that small corridor for a while it became quite repetetive. In the End I died, because some seemed to have spawned in the water and all my squirrels wanted to only attack him. Other enemies swarmed around them and as I had so many squirrels i couldn't move out of the way.

Some bigger areas would have been nice.

On the other hand, I really liked the artstyle as well as the sounds as well as commanding your mininons by throwing them nuts ^^
Digiraze
03. May 2015 · 14:34 UTC
I enjoyed playing this game. It was fun (and hectic) to take care of 10 squirrels! =)
spin-down
07. May 2015 · 19:26 UTC
Nice mechanics and I'm a sucker for anything that involves managing your own mini-army (even if they are demonic squirrels!) Some of the areas were much too enclosed and I wasn't a fan of the bottlenecking but apart from that I had fun with this.
ohsqueezy
09. May 2015 · 21:31 UTC
I was intrigued by berzerk mode. I got it and died, but I built a killer team of squirrels. Move aside, people.
Squirrels coming through.