Squirrel Man, nuts! by kunzbe
### Description
The adventures of Squirrel Man begin.
With a handful of nuts an a lot to give he, Squirrel Man, travels the world
to get rid of all ...
Squirrel Man is accompanied by his demonic squirrel minions.
### Control
WASD : move
left click: nutty action, control your demonic minion squirrels
Enter : enter game
P : pause (not written on main screen)
### tools
libgdx, supercollider, LabChip, Gimp, FilterForge, Google
### fun fact
I tried to do a 'diablo 2 summoner'-ish minion game. Too much to do...
### Techi fun facts
- online map generation algorithm. So the map gets generated as you walk in it :) hehe
- first time use of scene2d.ui of libgdx
The adventures of Squirrel Man begin.
With a handful of nuts an a lot to give he, Squirrel Man, travels the world
to get rid of all ...
Squirrel Man is accompanied by his demonic squirrel minions.
### Control
WASD : move
left click: nutty action, control your demonic minion squirrels
Enter : enter game
P : pause (not written on main screen)
### tools
libgdx, supercollider, LabChip, Gimp, FilterForge, Google
### fun fact
I tried to do a 'diablo 2 summoner'-ish minion game. Too much to do...
### Techi fun facts
- online map generation algorithm. So the map gets generated as you walk in it :) hehe
- first time use of scene2d.ui of libgdx
Ratings
| Coolness | 100% | 1 |
| Overall | 3.04 | 680 |
| Audio | 2.68 | 561 |
| Fun | 2.96 | 621 |
| Graphics | 2.47 | 881 |
| Humor | 3.17 | 320 |
| Innovation | 3.21 | 474 |
| Mood | 2.94 | 543 |
| Theme | 3.32 | 564 |
Good to have some upgrades, the enemies were pretty crazy. I went a bit mad and kept running out of nuts too quickly.
Lots of fun
It gets a bit repetetive after a while, but I still feel a little bit addicted.
The music is a bit odd, but not annoying.
Good work!
Good job!
Hopefully you won't take offense when I say the graphics look like crap - but that really hides the fact that this works amazingly well! Alas, I reached a narrow choke point and all 5 of my squirrels got trapped and I was separated and overwhelmed, so a bit buggy with squirrel pathing getting stuck in the blue obstacles (was that.. water?). Right-click shows all your hitboxes/steering behaviour vectors, was that meant to be visible?
But anyway - the music is really good, it sets a nice tempo for play.
The mechanics all complement each other really neatly, and this is a great use of the theme. It's also really impressive the amount of movement behaviour you got working - I'd have thought that would take weeks of work to debug and get fun gameplay out of, but this proves me wrong on that.
Wasn't really sure what to do and in the end i lost but don't know why, my energy was almost full.
Pretty fun in some sense.
Some bigger areas would have been nice.
On the other hand, I really liked the artstyle as well as the sounds as well as commanding your mininons by throwing them nuts ^^
Squirrels coming through.